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WIP-Saesee Tiin


Ansible

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Posted

I am currently working on Saesee Tiin, I have no current screens thou (dissapointed?), but I will have some up by the end of this weekend. I do have a few questions thou:

 

Should Tiin be robed?, all the images I found over Google, and the images on my Star Wars: Attack of the Clones Trading Card Game cards shows him robed.

 

Keep in mind that this is my first model, not including my test models, so don' t expect anything too spectacular while at the same time not expecting an 'ugly', low-like model.

 

I would also appreciate any images of him de-robed, legs visible, or some perspective shots (i.e. profile view, full back view, etc.).

 

Thanks :D

Posted

Best of luck Ansible,

 

Great choice of character.

I don't belive that there are any pictures of him without a robe on.

I would like to see the model done with the robe, but I understand your concerns.

 

There are a few robed and caped characters in developement right now, that by the time they're out may reveal great ways of getting such clothes done in a good way. If you focus on his head, who knows, maybe by the time your real happy with it, robes may be that much easier.

 

-nomad

 

MTFBWY

Posted
Originally posted by Jason_W

I've only ever seen him robed,

i can remember, but was he robbed when fighting in the genosis arena, like plo koon?

Posted

I've been working on the body lately, and was wondering what’s the best shape to use for the head? I'm thinking a box but how many segments should I use?

 

Thanks for the feedback, I plan on getting some screens up by next Wednesday or Thursday.

Posted

I personally make heads out of spheres, usually with 16 sides. I should give boxes a try, but I've had pretty good luck with spheres.

Posted

It is not mandartory, but HIGHLY recomended!

That is, it's highly recomended by the experts, which I am not. :p

 

-nomad

 

MTFBWY

Posted

Oh, and when you import the root.xsi (I'm using the jedi trainers) are there any special options I must use (i.e. bones a nulls, animation sub range, ect.)?

Posted

sorry about this its off the thread a little but where can u d/l, or import a model from into gmax cause i cant find any, i need a basic model to mess around with to get used to the gmax (erm... did i mention im a complete newbie to modelling these charectors) ansible do u take them out of the game folder or something?

 

good luck with the model i now know how hard they are to do :D

 

FATTEH

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