quamosity Posted July 7, 2002 Share Posted July 7, 2002 I figure instead of dropping in other peoples threads, I would make my own. In fact, anyone working on a lightsaber hilt can post WIP pics here if they feel so inclined. Either way, here is what I have been working on: Aayla Secura's Lightsaber: http://www.havenofrags.com/quamosity/jk2/saber_aayla.jpg Micah Giett's Lightsaber http://www.havenofrags.com/quamosity/jk2/saber_micah.jpg Quinlan Vos's Lightsaber: http://www.havenofrags.com/quamosity/jk2/saber_quinlan.jpg I have tried to keep them as low poly as I can and fleshed out the details in the skins. The skins are not the best, but of course they are open for repair. I have had these for a while (although I just finished Quinlan's today) and felt the urge to show them off. I just cannot decide which lightsaber to do next. Oh, and of course I must allow myself a chance to show the designs I based these off of--my Jedi Sabers picture: http://www.havenofrags.com/quamosity/JediSabers.jpg Hope you like -quamosity Work In Progress shots can be seen here: http://www.havenofrags.com/quamosity/jk2/WIP.htm Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 8, 2002 Share Posted July 8, 2002 thank you, I've been looking for that picture for 2 weeks now I'm gonna get to work on some of the ones I've been meaning to work on Link to comment Share on other sites More sharing options...
Jason_W Posted July 8, 2002 Share Posted July 8, 2002 Wow, they are low poly. My personal saber came to just over 500, and I thought mine was over simplified. The sabers look good though. Link to comment Share on other sites More sharing options...
quamosity Posted July 8, 2002 Author Share Posted July 8, 2002 Glad to know the saber picture is still helpful. I cut corners everywhere I could to keep the sabers low poly. I am rather proud of that. I am trying to think of the next one to work on and will post pictures as it is completed. Link to comment Share on other sites More sharing options...
t3rr0r Posted July 8, 2002 Share Posted July 8, 2002 don't be afraid to up the polys... cause some parts look a little too simple. Link to comment Share on other sites More sharing options...
morphius_doh Posted July 8, 2002 Share Posted July 8, 2002 They need more metalic colouring on them. Link to comment Share on other sites More sharing options...
Jedimike-s Posted July 8, 2002 Share Posted July 8, 2002 those look really good,hope to see them out around...when?? Link to comment Share on other sites More sharing options...
quamosity Posted July 8, 2002 Author Share Posted July 8, 2002 I will try to release them as soon as I figure out the Milkshape Tutorial for getting models in game. Also, like mentioned above, I need to finalize the skins. of course, if anyone wants to make the skins better, let me know... -quamosity Link to comment Share on other sites More sharing options...
Ansible Posted July 8, 2002 Share Posted July 8, 2002 They look really good, but they would look a lot more detailed if you added more sides, uped the poly count. These look like something you would use in Dark Forces II (no offence of course). Keep up the good work . Link to comment Share on other sites More sharing options...
Jedimike-s Posted July 9, 2002 Share Posted July 9, 2002 I think there great..not to be a pest but when you think they'll be out?? Link to comment Share on other sites More sharing options...
quamosity Posted July 11, 2002 Author Share Posted July 11, 2002 No release date set yet...I tried again to get them in game, but still had my tags wrong, as well as the textures. So I made two more sabers: Yarael Poof's Lightsaber http://www.havenofrags.com/quamosity/jk2/saber_yarael.jpg and Saesse Tiin's Lightsaber http://www.havenofrags.com/quamosity/jk2/saber_saesse.jpg Both are members of the Jedi Council. Poof is the long necked one, in case you don't know. Link to comment Share on other sites More sharing options...
Kit Fisto Posted July 11, 2002 Share Posted July 11, 2002 I dont know if this question has been answered or not but hey, ill ask anyway. Are there plans to create an individual saber model mod for JK2? Maybe have in the player setup menu a new field where you can select from a range of downloaded sabers and have each player in multiplayer/single player show as having his/her individual saber in game? Link to comment Share on other sites More sharing options...
quamosity Posted July 12, 2002 Author Share Posted July 12, 2002 I sure hope so. I would really like to customize my whole character to include changing the saber I think someone is working on something like that, we will just have to wait and see. Link to comment Share on other sites More sharing options...
Jedimike-s Posted July 12, 2002 Share Posted July 12, 2002 Great these look really cool hope to see them soon. p.s.(anyone having trouble downloading the "apex saber" over at jediknightii.net??Plz respond) Link to comment Share on other sites More sharing options...
quamosity Posted July 14, 2002 Author Share Posted July 14, 2002 I had a little time last night so I cooked up another raw saber. Of course, like the others, they are not in game. I am having really difficulty with the tags. Just when I think I got it figured out...nope..shutdown. Ki-Adi-Mundi's Lightsaber Hilt: http://www.havenofrags.com/quamosity/jk2/saber_mundi.jpg I am not really satisfied with the skin, but it will do for now. If anyone wants me to send them any of these models, I can email a .3ds version of them to you. Email me at quamosity@havenofrags.com and we can work something out. Thanks -quamosity Link to comment Share on other sites More sharing options...
jedimike\s Posted July 14, 2002 Share Posted July 14, 2002 you can send them to me at Mayaglubpany@aol.com Link to comment Share on other sites More sharing options...
quamosity Posted July 14, 2002 Author Share Posted July 14, 2002 Well, I got my tags working correctly, but now my textures are not showing up right. They seem a tad washed out and darker than they should be...I am looking into that, however, but at least I have the saber hilts in game Link to comment Share on other sites More sharing options...
Yoda_623 Posted July 14, 2002 Share Posted July 14, 2002 These hilts look. I can't wait to use them. Link to comment Share on other sites More sharing options...
-[MotU]-Lyger|=- Posted July 14, 2002 Share Posted July 14, 2002 ya know those look kinda bad...:-/ maybe its just me Link to comment Share on other sites More sharing options...
quamosity Posted July 15, 2002 Author Share Posted July 15, 2002 your comments are kinda bad...maybe you could try and elaborate on why you feel my sabers 'look kinda bad' Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 15, 2002 Share Posted July 15, 2002 I personally know absolutely nothing about modelling / skinning, but I know the saber poly limit is about 1000. My opinion (if you want to hear it) is that you should use up as many of the 1000 polys as you can to make your sabers look even better. Personally I believe that your Ki-Adi-Mundi hilt looks GREAT and it's about twice the polies as the other ones...see where I'm getting at? :). Your work at saving polys was quite successful for producing decent-looking sabers though!! Good job! All in all, if you prefer the sabers low-poly, then that's cool too just keep up the good work! Just my 2 cents. Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 15, 2002 Share Posted July 15, 2002 You could stand to use a few hundred more polys. Some of those are way to simple. The skins are great, yes. But they look more like skinned version of the sabers and less like models of them. Don't get me wrong, wonderful job, just use more polys Link to comment Share on other sites More sharing options...
quamosity Posted July 15, 2002 Author Share Posted July 15, 2002 Well, sure, I could go for using a few more polies on some of the models, but I do not feel it necessary. Some of the details I could add to the sabers would be covered by the hands from the player models, anyway. Also, with the new models popping up and pushing the polycount to the limits, as well as the new npc models showing up, there will eventually (hopefully) be a mod that would allow specific saber models for different characters (at least in Multiplayer). Having the detailed character models on screen, each with a variety of sabers would be a lot of poly-pushing power on everyone's computers. Sure, some people have monster computers, but not everyone. And by limiting my saber hilts to monster amounts of polies, I can allow everyone to play. You don't see THAT much of the saber in game as it is, so there is no reason to go completely crazy with the model. At least, that is what I believe. As for the argument about my Ki-Adi-Mundi saber looking good while the others do not, the reason the Mundi saber has more polies is because the saber hilt itself requires it. Aayla's, Micah's and Tiin's sabers did not require a ton of polies, as they are pretty much only tubes within tubes. There is no way I am going to waste polies creating a grip, either. But, think what you will. I appreciate the comments and hope I can finally finish one day Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 15, 2002 Share Posted July 15, 2002 you don't need to poly the grips, but things like the grooves in Ki-Adi-Mundi's saber (i have a reference pic, because I was working on the model) should be done with cylinders and not flat-textured skins. Otherwise you might as well skin a stick and call it a lightsaber. That's the point. People want accurate models of lightsabers, not just good skins ^_^. I like your models, and they are nice, but you should spend a couple hundred polys on some minute details. You have about 800 to work with anyway. Link to comment Share on other sites More sharing options...
quamosity Posted July 15, 2002 Author Share Posted July 15, 2002 I made another one, coming in at 600 polies less than a 1000. Amazing! Luke Skywalkers Lightsaber from Dark Empire: http://www.havenofrags.com/quamosity/jk2/saber_lukeDE1.jpg This is the saber he accepts from Artoo's hidden compartment when meeting with a certain someone in the Dark Empire comic book. -quamosity Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.