QuietSith Posted July 8, 2002 Share Posted July 8, 2002 See sig. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 8, 2002 Share Posted July 8, 2002 I'd like to point out 2 things. First g_dismember is a probability value with 0 being "off" and 1-100 representing 1% to 100% chance of occurance. Setting anything beyond 100 for g_dismember is pointless. Second, the valid settings for cg_dismember (client-side) are 0, 1 and 2. 0 = no dismemberment, 1 = partial dismemberment, and 2 = full dismemberment (decapitations/waist cuts). Setting anything beyond 2 is meaningless. Just so you know, I have this information straight from the mp programmer at Raven. Link to comment Share on other sites More sharing options...
NITEMARE Posted July 8, 2002 Share Posted July 8, 2002 hehehehhe i see that every day on the forums. all this smart asses get it that it gotta be 300 or even 500. and some mod coders even claim to have dismember set to 300 as default in the code! how stupid... Link to comment Share on other sites More sharing options...
QuietSith Posted July 8, 2002 Author Share Posted July 8, 2002 Were you given this info before or after the source code patch? Try changing it from 2 to 300 and see for yourself. Anyhow, I like 300. It just looks better. Link to comment Share on other sites More sharing options...
NITEMARE Posted July 9, 2002 Share Posted July 9, 2002 yah and prevents many admins from using this bcuz it was made it to the liking of the coders (in this case raven) and not customizable like mine.... assfighting is dead since the source code came out, most of the people just dont know. every mod has that included already... Link to comment Share on other sites More sharing options...
KnightHawk420 Posted July 9, 2002 Share Posted July 9, 2002 I have yet to see setting those cvars way above norm do anything extra to dismembering.... I personally use 100/2 and it looks great. I've tried higher settings, and not a bit of difference. I mean beyond having a dismemberment happen for every saber death, how much more can setting it higher do.... nothing in my opinion. Matrix is right setting that stuff to higher seems pointless. Link to comment Share on other sites More sharing options...
QuietSith Posted July 9, 2002 Author Share Posted July 9, 2002 Sig got shortened here is the info I meant to share: All Server Admins should use this unofficial 1.04 patch: <http://www.massassi.net/levels/files/2182.shtml> I also recommend the following settings: seta g_forceregentime 100 - 1.02 style forceregen. seta g_saberghoul2collision 0 - minimal blocking. seta g_sabertracesaberfirst 0 - minimal blocking. seta sv_allowdownload 1- allows clients to download unofficial patch seta g_dismember 300 - dismemberment on. (client needs to have /cg_dismember 300) Put (1.04) in the server name. This mod/patch prevents assfighting, and balances out the game. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 9, 2002 Share Posted July 9, 2002 Just so you know, my info was obtained after the source was released. I had been in long discussions with the mp programmers about logging issues and they happened to share the dismemberment info with me during that process. Trust me, if you detect any difference between cg_dismember 2 and cg_dismember 300 or g_dismember 100 and g_dismember 300, it's all in your head. Link to comment Share on other sites More sharing options...
QuietSith Posted July 9, 2002 Author Share Posted July 9, 2002 That's where reality is for me anyhow, so I'm okay with that. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.