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New custom Npcs are possible


studman0201

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I had problems with the maul model. Mine wouldn't show up at all. He would just be a reborn Stormie. I think ur problem is you deleted the old folder. You cant delete the old folder cuz it refernces to it. Game god I will try it out. Give me your e-mail so I can send it to you if i get it workin

 

 

Emon give me your e-mail and Ill send you my pk3

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im pretty sure in the original forum studman said chang told him it was possible to spawn custom npcs in maps, ie custom npcs automatically spawning in custom maps.

 

i also posted a few icarus scripts i thought some coders might be able to devlop on.

 

essentially, the problem i encountered was jk2 (in the console) was saying npc_beau has no spawn script or something like that. therefore, we need to work out where we can add the npc_custom spawn scripts. and that means, locating the original spawn scripts which i thought were in a dll file?

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Dunno about greatly improved, but it would be nice. Most NPCs are useless since they belong to the existing story, so you can just replace those.

 

I personally would like to add new NPCs without jacking up the old ones that I might need sometime later.

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Ok so if i wanna make some more new npc's like say a friendly obi wan, or a jango fett or something, do i just make another "newnpcs.npc" file and adjust it for that character, and repeat the process. If so do i name the new file "newnpcs2.npc"

 

if im wrong on all counts, please explain.

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