Jah Warrior Posted July 10, 2002 Share Posted July 10, 2002 Yo dudes, If anyone knows the command to restart a game, ie set the score sheet back to 0 for every player then I reaaly would love to know it. Any help would be appreciated. Peace, Jah Link to comment Share on other sites More sharing options...
seether7 Posted July 10, 2002 Share Posted July 10, 2002 i dunno if there's another way but you could just use the map command to change to the same map, which is really just restarting the map. so for example if u were playing on bespin and wanted to reset the scores just do map ffa_bespin Link to comment Share on other sites More sharing options...
crazyplaya73 Posted July 10, 2002 Share Posted July 10, 2002 Or RCON VSTR D1 if you had a custom rotation and D1 = ffa_bespin = the map you wanted to restart. Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 11, 2002 Share Posted July 11, 2002 Perhaps what you really want is to set a fraglimit or a capturelimit (depending if the game is FFA or CTF, respectively). That way, the map would cycle once someone reaches that point automatically. If you're running a duel server, then you also need to set duel_fraglimit. Link to comment Share on other sites More sharing options...
Jah Warrior Posted July 11, 2002 Author Share Posted July 11, 2002 sorry fellas, I know i shoud have said , what can i tell you - I'm a dumbass! Its a duel server and want to be able to blank the score sheet to get a fresh 10 if you know what i mean. also if you know a command so that kicked players or dead conns dont affect the scores that would be really helpful too. Peace, Jah Link to comment Share on other sites More sharing options...
MatrixCPA Posted July 12, 2002 Share Posted July 12, 2002 As far as duels are concerned, here are the relevant cvars for map cycle timing: fraglimit -- number of kills by one player to "win" a single duel. If this is 2, it's the same as best 2 out of 3. If it's 3, it's like best 3 out of 5. If it's 1, then it's just one fight before the loser is swapped out. duel_fraglimit -- number of duels that one player needs to win in order for there to be a map change. If this is 8, then one player needs to win 8 duels. That doesn't mean that there's only 8 duels--unless one player wins them all. timelimit -- length (in minutes) that each round of the duel can last. This depends on what you want. Personally, I try to keep the matches from going on and on and on because one player is running away all the time. Howewver, I don't want to set it so short as to prematurely stop a good fight. Link to comment Share on other sites More sharing options...
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