worryman Posted July 12, 2002 Share Posted July 12, 2002 i want to make a 2 min video or something and need animation,but i cannot figure out how to record the game.if u know how pls gimme a step by step on how to.i mean step by step...push this button,then push that button type of stuff hehe. thk u for ur replies Link to comment Share on other sites More sharing options...
Joben Posted July 12, 2002 Share Posted July 12, 2002 Lets have some clarification. You meen for an ingame cinima script? Or do you want it Recorded, like in mpg format? Or the ROQ movie thingy that comes with the SDK? [edit] oops left an obvious one out! Are you talking about recording "Demos" of multiplayer games? [/edit] Link to comment Share on other sites More sharing options...
worryman Posted July 12, 2002 Author Share Posted July 12, 2002 anyway i can create a movie,im basically talking about the ingame command,but everytime i try to use it,the server doesnt support it. Link to comment Share on other sites More sharing options...
Emon Posted July 12, 2002 Share Posted July 12, 2002 Just put g_synchronousclients 1 into your console before using record and the recordstop or stoprecord command or whatever it is. It kinda makes things slow (like switching stances) so do g_synchronousclients 0 when you're done. Link to comment Share on other sites More sharing options...
worryman Posted July 12, 2002 Author Share Posted July 12, 2002 thk u very much. Link to comment Share on other sites More sharing options...
Endwaith Posted July 18, 2002 Share Posted July 18, 2002 JediknightII.net has a script you can download that makes recording demos easy. My question is, how to get those demo files into something that can be viewed independently from the game (like .avi or mpeg). Anyone know how to do this? Link to comment Share on other sites More sharing options...
StrSk8er Posted July 18, 2002 Share Posted July 18, 2002 i partially got it into a avi format. change the extension from what ever the dem.16 thing is to avi. the problem i got was when i tried to watch it, it said it was unsupported. Link to comment Share on other sites More sharing options...
Endwaith Posted July 20, 2002 Share Posted July 20, 2002 come on, SOMBODY has to know how to convert them... Link to comment Share on other sites More sharing options...
ALIEN_JL Posted July 20, 2002 Share Posted July 20, 2002 Originally posted by Endwaith come on, SOMBODY has to know how to convert them... You can't conver those demos you record to avi or anything like that... Because they aren't really "movies" they just contains information what characters does and... and every time you play those demos they are rendered real time... Link to comment Share on other sites More sharing options...
The_One Posted July 20, 2002 Share Posted July 20, 2002 THERE IS A WAY! But I just haven't figured it out yet... In Quake 3 once you have recorded a demo, you can "spill out" the demo contents into hundreds of screenshots - then you just use something liek Adobe Premiere to re-assemble them and save as whatever file format you want, be it .mov, .avi etc... But the console commands are different Perhaps and e-mail to Raven wouldn't go amiss... Link to comment Share on other sites More sharing options...
Orbitäl Posted July 21, 2002 Share Posted July 21, 2002 Once you have recorded the demo in-game, do the following: in console type - cl_avidemo <number> (replace the number with what you want the framerate to be, i.e. cl_avidemo 30) Once that is done type this in console: demo <filename> (Obviously replace "filename" with whatever you want the name of your .avi to be, i.e. mydemo.avi) You won't need to type in the .avi extension, just the name. Soooo once more: cl_avidemo <number> & demo <filename> This will rip the demo into a motherload of images. Once you get this far your kinda on your own as i forget what tool(s) you use to put them images back into a viewable "movie". Well I do know PSP (Paint Shop Pro) will do it, but there are better ones out there. Best of luck. -Orbital Link to comment Share on other sites More sharing options...
ALIEN_JL Posted July 21, 2002 Share Posted July 21, 2002 Originally posted by Orbitäl Once you have recorded the demo in-game, do the following: in console type - cl_avidemo <number> (replace the number with what you want the framerate to be, i.e. cl_avidemo 30) Once that is done type this in console: demo <filename> (Obviously replace "filename" with whatever you want the name of your .avi to be, i.e. mydemo.avi) You won't need to type in the .avi extension, just the name. Soooo once more: cl_avidemo <number> & demo <filename> This will rip the demo into a motherload of images. Once you get this far your kinda on your own as i forget what tool(s) you use to put them images back into a viewable "movie". Well I do know PSP (Paint Shop Pro) will do it, but there are better ones out there. demo <filename> command doesn't work (it crashes my game) if i load that demo through menus it can't be recorded (if i press any button when playing it will return to main menu...) cl_avidemo <number> works fine but because of those two above i can't "convert demost to AVI) but i must record to avi when i am really playing which will terribly slow down my game.... soo no luck Link to comment Share on other sites More sharing options...
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