Jump to content

Home

NPC Waypointing


Anakin

Recommended Posts

I'd suggest setting their move type to walk, then make an ICARUS script to have them wander aimlessly through the waypoint network.

 

...Oh hell, here's one. Just save as a TXT and compile in BehavED:

 

//Generated by BehavEd

 

rem ( "NPC Wander" );

set ( "SET_BEHAVIORSTATE", "BS_WANDER" );

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...