reaper1576 Posted July 17, 2002 Share Posted July 17, 2002 Ok the new GTK is out here some info and a link to the site http://www.qeradiant.com/ it fixes some JK2 stuff and Ef Voyager stuff and adds sof2 support GtkRadiant 1.2.10 Changes ------------------------- SCDS_reyalP - misc RTCW .def updates see http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=526 for details Michael Schlueter - misc GL code warnings fixes, improvements to the GL font code TTimo - removed the "light 1" parameter from the shader files (RTCW & Q3) this is an old/unsupported map compiler flag that was meant for shader flares recent q3map versions produce .bsp that will crash RTCW/Q3 when used - pk3 loading is case insensitive (loads .pk3 and .PK3) - fixed a MAX_POINTS_ON_WINDING overflow situation in q3map (when reporting the error through debug stream) - don't straffe when using Ctrl+Shift(+Alt) Riant && TTimo - Soldier Of Fortune II support: - complete game pack for Sof2 editing, latest tools, sample maps from Raven - png support in GtkRadiant - texture compression support. This requires OpenGL 1.3 drivers. Can be disabled with a preferences setting the textures are manipulated in a compressed format on the card, memory bonus is about 1/3 improvement Sof2 textures are eating up a LOT of memory, texture compression brings an improvement, but it's still very heavy on mem there are still some potential improvements regarding memory footprint, this will be for later versions Riant - Star Trek Voyager: Elite Forces media/scripts updates - Jedi Knight II: Jedi Outcast media/scripts updates, contains the new elements from the second official SDK RR2DO2 - camera plugin for RTCW, support for .camera files editing the plugin allows to manipulate camera paths and splines - RTCW VFS is filtering the files depending on game mode Single Player mapping will ignore mp_*.pk3 Multiplayer mapping will ignore sp_*.pk3 djbob - fix to spawnflags getting corrupted when multiple entities are selected Link to comment Share on other sites More sharing options...
Emon Posted July 18, 2002 Share Posted July 18, 2002 Sweet! Everyone, also make sure you update your entities with this: http://joediting.cjb.net/SP_entities.zip It adds the NPC_spawner for SP, for new NPCs. Link to comment Share on other sites More sharing options...
reaper1576 Posted July 18, 2002 Author Share Posted July 18, 2002 Nice one emon just waht i needed Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.