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zip to PK3!??!?! NooB question


cROsIs**

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I use XP's built in zipping dll, which for some reason I can't adapt to open up pk3s. So I gotta rename them every time I make a change, which is often when I'm tweaking an NPC and making a skin. Anyone have suggestions for that btw?

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The best program for working with .pk3's is definately pakscape.

 

It is very simple to use and it allows you to open the .pk3 with the directory structure displayed clearly. It saves to .zip, Quake III .pk3 as well as the Quake .pak file extentions.

 

You can grab it here;

 

http://dl.fileplanet.com/dl/dl.asp?maldavria/pakscape/pakscape-011.zip

 

The only limitation I found with the program was that previous versions could not handle large .pk3 files. The new version however has no problem in opening large files such as the assets0.pk3

 

 

-Plas.

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