Stan_Tencza Posted July 23, 2002 Posted July 23, 2002 Hey folks, I'm trying to change the weapon that an NPC carries. For example, I'm trying to have Reelo Baruk carry a repeater instead of the dinky blaster rifle. I thought about changing something in the NPCS.CFG but that didn't work. Is there another file to edit, or how do I do this?
drjimmy515 Posted July 23, 2002 Posted July 23, 2002 As far as I know, creating a new npc with a repeater (or certain other weapons for that matter) isn't possible. Similarly, you can't change Reelo's weapon to a repeater just by editing the npcs.cfg. Perhaps a crossbow or flechette using the proper prefixes, but then he might not spawn correctly in the game. For more info on how to change npcs weapons check this thread http://66.250.145.38/showthread.php?s=&threadid=68203 (A lot of people seem to be having similar problems... this thread really needs to be sticky...) Maybe editing the game's scripts to get him to use a repeater when you meet him in Nar Shadaa might be possible, but not as a regular spawnable npc.
Emon Posted July 23, 2002 Posted July 23, 2002 It's absolutly possible and extremely easy to do. Follow my tutorial in the mapping thread about it, it's a sticky thread.
Emon Posted July 25, 2002 Posted July 25, 2002 You sure are lazy. http://www.lucasforums.com/showthread.php?s=&threadid=68710
idontlikegeorge Posted July 26, 2002 Posted July 26, 2002 cant you also just script a weapon for the npc?
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