pakmannen Posted July 23, 2002 Share Posted July 23, 2002 UPDATED!! okey page updated, and here are the screenshots URL's if you don't want to bother visiting my little page.. Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 -------------------------------------------------------- hi. i've started working on the second version of my "sand arena" map. click the link below to read a little about it. you can give me any suggestions about gameplay/architecture in this thread. sand arena v2 --------------------------------------------------------- Link to comment Share on other sites More sharing options...
darth_micke Posted July 23, 2002 Share Posted July 23, 2002 Looks good mannen Swedish Powers Link to comment Share on other sites More sharing options...
Smart_Saber Posted July 23, 2002 Share Posted July 23, 2002 Looks nice! And, hey, are those droids I see? (Those little tan figures that are real far away from Kyle) Link to comment Share on other sites More sharing options...
Hanch Saode Posted July 23, 2002 Share Posted July 23, 2002 Damn that looks like fun...I have had many fun hours with your 1st map...so I can't wait for this one Sweden?? Hmm...Denmark!! Link to comment Share on other sites More sharing options...
t3rr0r Posted July 23, 2002 Share Posted July 23, 2002 the large boxes and such make it look not organic. http://www.starwars.com/databank/location/geonosisarena/img/movie_bg.jpg also, instead of an indoor area, you could make more rows for seats. http://www.starwars.com/databank/location/geonosisarena/index_eu.html and perhaps a balcony. http://www.starwars.com/databank/location/geonosisarena/img/curve.jpg maybe you could convince someone to model the pillars and other things. it'd be less of a stress on fps, and easier to give it an organic feeling. Link to comment Share on other sites More sharing options...
pakmannen Posted July 23, 2002 Author Share Posted July 23, 2002 ah, this is not the geonosian arena. (it's being made by anotherone btw). this is just a big arena like colloseum, inspired by the geonosian arena. this gives me more freedom when designing it.. me and a friend played the level in sp many hours today, and you know what? It's REALLY FUNNY!! i think i'm going to include an empty sp map so that you can spawn in a lot of npc's and have some fun.. and later on i will probably make a real sp mission to. (if the guy that is doing the lowpoly battledroid will be finished soon) and i really need some textures, but i can't find anything good. if you look at pic 3 you see what textures i mean.. the walls! when i get those textures, i'm gonna make the upper levels, and then just fill it with guns etc. thats about it. so please, if anyone has any ideas of what kind of textures i should use (or if anyone can make some) i would be very pleased. Link to comment Share on other sites More sharing options...
t3rr0r Posted July 24, 2002 Share Posted July 24, 2002 Originally posted by pakmannen ah, this is not the geonosian arena. (it's being made by anotherone btw). i knew about the other, i just thought there were gonna be two. my mistake. Link to comment Share on other sites More sharing options...
Ah Boon Posted July 24, 2002 Share Posted July 24, 2002 i luv ur first map. maybe its just me but even with force jump 3, i cant jump onto the upper part from the bottom Link to comment Share on other sites More sharing options...
pakmannen Posted July 24, 2002 Author Share Posted July 24, 2002 thats strange. in sp, everyone else (reborn, luke etc) can jump up, but not the player. but in mp, it should be possible. Link to comment Share on other sites More sharing options...
pakmannen Posted July 31, 2002 Author Share Posted July 31, 2002 okey, i just did the entire upper levels, and it's looking good! i only need to throw in some lights here and there, then i'll add all the guns'n stuff. then, i would really like some help with the botsupport. this is indeed a tricky level to add it to, so i would really like to talk to an "expert".. oh, btw, do you want screenies? if so, i'll upload them tonight. Link to comment Share on other sites More sharing options...
Ah Boon Posted July 31, 2002 Share Posted July 31, 2002 i will try to make a set of those for you tho if u want Link to comment Share on other sites More sharing options...
pakmannen Posted July 31, 2002 Author Share Posted July 31, 2002 okey, you think you can do it? let me have your email then.. i'll tell you when i get to that stage.. this is going to be a ffa, ctf, and jedi master map btw. (if it's possible to have all that in one map?) could you tell me what maps you have released? that would be great! Link to comment Share on other sites More sharing options...
pakmannen Posted July 31, 2002 Author Share Posted July 31, 2002 can't post screens tonight, i'll do it tomorrow. Link to comment Share on other sites More sharing options...
pakmannen Posted August 1, 2002 Author Share Posted August 1, 2002 UPDATED!! okey page updated, and here are the screenshots URL's if you don't want to bother visiting my little page.. Pic 1 Pic 2 Pic 3 Pic 4 Pic 5 i'm actually quite done with the architectural part now. framerate lies around 70-90 with 1024x768 on my machine 1.7 Ghz 256MB RAM 64MB GeForce 2 framerate around 50-80 on 1280x1024. i'm actually pretty pleased with that, it's just about the same as the original level, and this one looked 10x better! i've been adding all the spawn entities for ffa and ctf, all that remains is the guns. and the bot support, but we'll get to that eventually. i'll stop talking now, must sleep..... Link to comment Share on other sites More sharing options...
Eklin Posted August 2, 2002 Share Posted August 2, 2002 Whoa! That's a HUGE improvement from your first version (which is my favorite map to play right now). I likely won't be quite as pleased with the framerates as you are, since I only have 800 something mHz, but I'm going to be getting an addition 512 mb RAM to up the speed. Great job, and I love the stone textures visible in the first new shot, as well as the stone pillars you added to the stands. Very good work. Link to comment Share on other sites More sharing options...
Eklin Posted August 2, 2002 Share Posted August 2, 2002 Whoops, almost forgot to ask this. Are you planning on making an easier way to get to the top levels from the ground. You could possibly make a little indoor section with steps leading up, so that you don't have to put anything our in the arena that may ruin it. Link to comment Share on other sites More sharing options...
Hanch Saode Posted August 2, 2002 Share Posted August 2, 2002 Damn...those pictures are looking HUGE!!!! REALLY impressive! Can't wait! :D:D:D You surely make me happy to have bought this game. Link to comment Share on other sites More sharing options...
pakmannen Posted August 2, 2002 Author Share Posted August 2, 2002 Originally posted by Eklin Whoops, almost forgot to ask this. Are you planning on making an easier way to get to the top levels from the ground. You could possibly make a little indoor section with steps leading up, so that you don't have to put anything our in the arena that may ruin it. hmm, maby you should read the homepage! "two new indoor areas that will bring you to the top of the arena without force jump." those big doors you see in the pics are not just for show! Link to comment Share on other sites More sharing options...
Mistah Kid Posted August 3, 2002 Share Posted August 3, 2002 *Sigh* whats with this little sandhole? hm looks like orange textures to me. But lucky as you are my friend i am offering my expertice as betatester . I think you should add some terrible monsters in the sp version, like that cute little cat in the episode II. May the food be with you. Link to comment Share on other sites More sharing options...
EffJi Posted August 3, 2002 Share Posted August 3, 2002 It looks great!!! BUT (sorry, but there's a but) it looks a little TOO orange. I don't know if those textures are final, but it's just a little too orange. And you should make a version without weapons. Sometimes I want to practise with bots, and its' a pain is the ass when they start using sniper rifles. Link to comment Share on other sites More sharing options...
pakmannen Posted August 3, 2002 Author Share Posted August 3, 2002 hmmm, i'll think about the orange colours.. what do you mean with no weapons? why not just play it lighsabers only? förklara dig! oh, tjena rickard.. Link to comment Share on other sites More sharing options...
Hanch Saode Posted August 3, 2002 Share Posted August 3, 2002 Kewl...swedish... :P Link to comment Share on other sites More sharing options...
Ah Boon Posted August 4, 2002 Share Posted August 4, 2002 my friend, i can only do the bot support for ffa tho since i dunno how to add bots yet for ctf and jedimaster :( i will guarantee you that you will be pleased with the ffa version of the bots Link to comment Share on other sites More sharing options...
Hanch Saode Posted August 4, 2002 Share Posted August 4, 2002 Hmm....in the 1. ver. bots sometimes stacked up in a spot in the middle of the arena floor...they'd jump up on each other making a pyramid...som this some sort of nexuz or what And other times bots kept running around for themselves up on the higher levels... Link to comment Share on other sites More sharing options...
NITEMARE Posted August 4, 2002 Share Posted August 4, 2002 u definitly need some help with the sand. if there is any heh... http://www.lucasforums.com/showthread.php?s=&postid=749264#post749264 but nice map, tho its not my fave cos its to big for my purposes und a simple duel server. for that my coloseum map is perfect. Link to comment Share on other sites More sharing options...
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