El Capitan II Posted July 24, 2002 Share Posted July 24, 2002 Where do I start...I've taught myself some basics with GTK and the provided manual that led to my first well lit, cool looking room (These are newbie standards mind you). The Entity window though, has me baffled. How do I get a button to function? The relationship between given button and desired target seems non-existant. I'd like to learn about the entity window in general though cuz i have big plans. Also, the textures default to a size much too big to use when I paint my brushes, and fitting and scaling these textures for every brush takes forever and isn't even worth it sometimes. I think the default size in the editing/properties window says they default to .5 or .05 or something. Anyone know what they should be to be the correct size in the game? Can I texture two sides of one brush differently? How can I get my cylinders to stay visible and not show all ####ed up in the game? Basically, are there any further tutorials and tools that someone who would ask these kinds of questions could benefit from? The basic tutorial leaves many questions for me. Please help !! Thanx in advance. Link to comment Share on other sites More sharing options...
Takeoffyouhoser Posted July 24, 2002 Share Posted July 24, 2002 go here first....http://richdiesal.jedioutcastmaps.com/tutorials/ here is good also....http://www.quake3world.com/forums/ as everyone will tell you, NEVER use the CSG subtract. Use the clip brush to cut away everything.... also, just a personal tip for you, build everything like you would with Lego's...just pretend a brush is a block and you're all set! Link to comment Share on other sites More sharing options...
Emon Posted July 24, 2002 Share Posted July 24, 2002 *Sigh* CSG subtract is not bad if you use it right. If I've got a mountain side and I wanna cut a cube hole in it, CSG subtract is faster and more efficient, and DOES NOT break anything up into tons of peices. Any brushes that can be merged can be merged with CSG merge. Oh, I suppose that is evil, too, right? Link to comment Share on other sites More sharing options...
Grets Sirob Posted July 24, 2002 Share Posted July 24, 2002 Knowing people in here? Probably... Although, emon, I have different views. See, I use the clipper tool because it's more efficient then csg subtract. Anyways, just my two cents... I shall rule the galaxy. Link to comment Share on other sites More sharing options...
Emon Posted July 24, 2002 Share Posted July 24, 2002 No, it's not... Make a hill with GenSurf or something, then stick a cube into the side, and hit CSG subtract. No fragments, and even more efficient than the clipper. Why is it more efficient? Because it's FASTER and it saves you a ####load of merging time that you'd have to do with the clipper. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted July 24, 2002 Share Posted July 24, 2002 i wounldnt make a mountainside with gensurf anyway Link to comment Share on other sites More sharing options...
Emon Posted July 24, 2002 Share Posted July 24, 2002 Why not? Terrain brushes are the best for big terrain, and lots of it. Link to comment Share on other sites More sharing options...
Takeoffyouhoser Posted July 24, 2002 Share Posted July 24, 2002 Hey emon.. I couldn't find that tutorial on Gensurf in GTK..any hints as to WHERE in the help file it is??? Link to comment Share on other sites More sharing options...
idontlikegeorge Posted July 24, 2002 Share Posted July 24, 2002 id just prefer making it myself Link to comment Share on other sites More sharing options...
Takeoffyouhoser Posted July 24, 2002 Share Posted July 24, 2002 For what I am making, I need it to be generated due to the size....I don't have 4 months of free time to Tri-soup the whole thing... Its jsut that some people on here don't help too much when they KNOW exactly what to do!! Not pointed at Emon, but you's know who you are!! lol Link to comment Share on other sites More sharing options...
Emon Posted July 24, 2002 Share Posted July 24, 2002 The HELP file for GenSurf is in the HELP menu. Link to comment Share on other sites More sharing options...
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