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Dooku model release date!!!!!!!!!!!!!


Luuke

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Posted

Erm, seems we have a small problem with the shader of the cape, the blade of the saber is shining through at some areas, so this has to be fixed first.

Be patient, it will be released soon enough!

Posted
Originally posted by Garik Loran

Erm, seems we have a small problem with the shader of the cape, the blade of the saber is shining through at some areas, so this has to be fixed first.

Be patient, it will be released soon enough!

 

Oh dear that is dissapointing :(

 

i supose any chance of it being released today has gone

 

Oh well its better that you get these problems sorted out before any release

Posted

thanx guys. we do what we can. we know where the problem is, just looking for the best way to fix it...

the model will be released as soon as it is finished!

Posted

The only glitch I encountered with seeing the saber through the cape was while he was running. This is a clipping issue and would probably be a pain to try and weight that cape so nothing clips through it. It's one of those things that happens when you add a cape to a model using skeleton based animation, and there aren't any bones specifically for it.

Posted

K-man, this actually doesnt have anything to do with the weighting of the cape. I beleive it's the shader you applied to the cape. When I was weighting the model I had no saber clipping problem. Try removeing the shader, or using GraFox's skin and you'll see what I mean

 

CT :lightning

http://www.drivingcatstudios.com

Posted

Ok, I'll test out the other dooku skin. I don't like sing that one because he looks like a monkey. I may have to turn the backface culling off.

 

Also, what's with you people and your 'beta' releases? What is up with all those stupid looking maps people release as version 0.45a and bs like that? They should have tested it enough and actually finished it before releasing it when it looks like sh!t.

Posted
Originally posted by kman@polycount

Ok, I'll test out the other dooku skin. I don't like sing that one because he looks like a monkey.

 

 

Why Thank you for this great comment. Man, why say stuff like this now, just before release and not in the developing stage?? I said all comment was welcome. Now, when it's finished you start whining....watsup with that?

Posted

Hey, this is the modeling thread. If you posted pictures in the skinning thread, I'd be sure to point out what needed to be done. I was merely stating my opinion. :cool:

Posted

well, we put in both skins because i like them both. you might not like the other one, Kman, but i love playing with it and i think Grafox did his job as well as you did.

but as an artist i think everybody has his own interpretation of things. anyway, please don't "ruin" the model by flaming each other...ok?

i hope you didn't get that as an offend.

 

from what i can tell, it is a shader problem, if i had more knowledge about shaders i could have fixed it myself, but i think i leave that to the expert.

Posted

Ok, I fixed it. I'm sending it back to you again.

 

[edit] Also, I wasn't tring to flame. I didn't take it personally. I just said what I thought at the time, and monkey was the only thing I could think of. [/edit]

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