JRA_Wolf Posted July 27, 2002 Share Posted July 27, 2002 Hey everyone, I'm wanting to give modeling another try, and have thought of two possible models...one would be Ulic Qel Droma...I have virtually no reference material though. Thesecond idea would certainly be harder, and thats where I need advice..here's a pic of what I was planning to make: http://www.mahq.net/gallery/gundam/official/gallery08/msgirl009.jpg The problem is the combination of rigid objects (armor) and organic objects...how would I go about getting this to look right in JK2? or is it impossible? Thanks in advance Link to comment Share on other sites More sharing options...
Psyk0Sith Posted July 27, 2002 Share Posted July 27, 2002 make a seperate mesh for the armor parts that are rigid and assign these parts to only one bone. No bending occurs and the object still follows the movements. that's how i would do it. Link to comment Share on other sites More sharing options...
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