-Chrono_MOT- Posted July 28, 2002 Share Posted July 28, 2002 This mod turns Luke into Yoda and even gives him his saber hilt. Props to Kinja for the model, and to the original author of Yoda's hilt. Enjoy (will only be up for a couple of days, then I'm taking it down). SP Luke 2 Yoda Link to comment Share on other sites More sharing options...
Pyro638 Posted July 29, 2002 Share Posted July 29, 2002 YESSSSSSSSSSS! I've benn trying to do this the whole day - THANK YOU THANK YOU THANK YOU THANK YOU Link to comment Share on other sites More sharing options...
bomberman_xc Posted July 29, 2002 Share Posted July 29, 2002 Does it make yoda the correct height also?? and if so, can you make one that replaces kyle for me?? i tried to do it today and it worked but i couldn't get him to be the correct size could you please help me?? Link to comment Share on other sites More sharing options...
Jo Posted July 29, 2002 Share Posted July 29, 2002 i want one that will replace kyle also......i tried and the model all together disappeared.....i had a lightsaber just floating in midair Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Author Share Posted July 29, 2002 well, we did try scaling kyle in SP. I just can't seem to find out how. You can scale a spawnable NPC of kyle but I have yet to find out how to scale him. Link to comment Share on other sites More sharing options...
bomberman_xc Posted July 29, 2002 Share Posted July 29, 2002 So you can get any other character to be the height you want, and you can get a spawn of kyle to be the height you want, but you can't get the kyle that you play as to be the height you want?? That's basically what your saying right? Link to comment Share on other sites More sharing options...
Pyro638 Posted July 29, 2002 Share Posted July 29, 2002 Yea i just found that out......he looks like big bird Oh well, patience must have you Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Author Share Posted July 29, 2002 don't worry, I'm cracking down on this as we speak - so hopefully kyle's height isn't hardcoded into SP. Link to comment Share on other sites More sharing options...
bomberman_xc Posted July 29, 2002 Share Posted July 29, 2002 I'm glad your working on this, hopefully it's possible. Link to comment Share on other sites More sharing options...
Pyro638 Posted July 29, 2002 Share Posted July 29, 2002 Hey Chrono when I played yavin_temple and kyle talked to luke yoda is supersized....... Link to comment Share on other sites More sharing options...
bomberman_xc Posted July 29, 2002 Share Posted July 29, 2002 If someone was able to turn kyle into one of those little minemonster bugs and also R2D2 then it should be possible Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Author Share Posted July 29, 2002 o_o Are you sure? Works fine for me. Make sure you have no other files that use the NPCS.CFG file in your directory. Otherwise he WILL end up like that. Sorry, forgot to mention that. Link to comment Share on other sites More sharing options...
bomberman_xc Posted July 29, 2002 Share Posted July 29, 2002 Well, any luck Chrono?? Link to comment Share on other sites More sharing options...
Mr.Strike Posted July 29, 2002 Share Posted July 29, 2002 I may have screwed something up but when I spawn Yoda(Luke) into the game it is lukes model with the yoda skin all out of place. What did I do wrong? Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Author Share Posted July 29, 2002 did you start a new game? Link to comment Share on other sites More sharing options...
Mr.Strike Posted July 29, 2002 Share Posted July 29, 2002 No I just went to the ladder map and spawned in luke. Can you not do this? Link to comment Share on other sites More sharing options...
Arkum Posted July 29, 2002 Share Posted July 29, 2002 funny, i got yoda's saber to be of correct size, but when i play as kyle, the lightsaber is small, but not kyle, o well. Good luck chrono Link to comment Share on other sites More sharing options...
D.L. Posted July 29, 2002 Share Posted July 29, 2002 The reason why you can have a small R2 to Kyle mod is simple. They are a default height. The Yoda model is not. Try running Yoda on a normal JK2 server and he will be the same height as everyone else. The R2 model was built with his height considered. The Yoda one was not. It is re-sized by JediMod. Link to comment Share on other sites More sharing options...
volrathxp Posted July 29, 2002 Share Posted July 29, 2002 Originally posted by D.L. The reason why you can have a small R2 to Kyle mod is simple. They are a default height. The Yoda model is not. Try running Yoda on a normal JK2 server and he will be the same height as everyone else. The R2 model was built with his height considered. The Yoda one was not. It is re-sized by JediMod. they're talking about SP, not MP. SP has inherent scaling within the npcs.cfg, so therefore JediMod is not needed. And Chrono. Look at the npcs.cfg for the first entry munro. I'm betting munro is Kyle as he would look ingame and not as a spawnable npc. for those that don't know munro was the main character in EF and Raven took a lot of their cfg files and stuff from EF and modified them. The munro entry also has no scaling attached to it, so therefore it would be the default size. Here is the entry here: //Characters munro { fullName "Katarn, Kyle" playerModel kyle saberColor blue reactions 4 aim 5 move 3 aggression 5 evasion 5 intelligence 5 playerTeam player // race human class kyle snd munro } Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 29, 2002 Author Share Posted July 29, 2002 I have looked at that, that is why it spawns Kyle as an NPC and not as default character. I will try modding that, but I doubt it will work as I tried it before with no success...however I was putting it in an NPC file. Link to comment Share on other sites More sharing options...
D.L. Posted July 29, 2002 Share Posted July 29, 2002 Originally posted by volrathxp they're talking about SP, not MP. SP has inherent scaling within the npcs.cfg, so therefore JediMod is not needed. Ummm, I know. You are competing missing the point. The R2 model was built with height in mind. ie actual size. The Yoda model was not. Replacing Kyle with R2 is fine as the R2 model was never meant to be scaled. Kyle cannot be scaled in the npcs.cfg file. Link to comment Share on other sites More sharing options...
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