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Anyone got saber hilts for Jedimod v1.1?


TheWhiteRaider

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Originally posted by Dest

if you just change the directory structure inside the pk3 files for the hilts you can get the models working. The textures only work if the models are redone.

 

So the model has to be a complete new model, not a reskin, or the textures will not show up on the hilt?

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The texture path is embeded in the model file. If you just change the location of the actual texture to saber_hiltname the model will still look for it in the normal saber diretory. If you opened the model in a model editor and changed its texture in there and then saved it again then it would work.

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