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Question regarding Jedimoves....


keo718

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Can't answer your question there. Sorry.

 

But I have something I wanna ask. I keep my JediMoves 2.0 in base and I use it with JediMod. I'm sure somebody else has noticed this, but I'm gonna ask anyway. When you use JediMod's /taunt emote (Ya know, the one from SP where Kyle spins the saber around) instead of the normal animation, you do this weird spin thing. Does anyone know what causes this and/or how to fix it?

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blues, i noticed that with just jedimovesbasic in my base folder, its likely the taunt animation was changed, though i dont know why...

 

anyway, i thought of a theory to give specific animations to specific models, but i never got around to test it, and forgot about it :p probably wouldnt have worked anyway!

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