GreenDevil Posted August 1, 2002 Share Posted August 1, 2002 Alright, I recently tried editing some textures on a model. More specifically, I used Kinja's Yoda model and I tried to make it so he could have a gold cloak (don't ask why, I just wanted to see what he would look like ) Anyway, I opened the mod up with winzip, took out the yoda body pic, and then edited it.. I then deleted the old pic from the archieve and loaded up the new one. Well, when I opened the program and chose Yoda, all he was was a little head and a saber floating around... no body... Did I do something wrong?? Link to comment Share on other sites More sharing options...
bleek Posted August 1, 2002 Share Posted August 1, 2002 I'm not sure...but did you open up the model_default.zip with Notepad and change all the /Yoda/ to the name of your skin? Link to comment Share on other sites More sharing options...
HapSlash Posted August 1, 2002 Share Posted August 1, 2002 And,... When you re-added the texture, did you do it so that it would retain it's pathway,...? Link to comment Share on other sites More sharing options...
GreenDevil Posted August 2, 2002 Author Share Posted August 2, 2002 bleek: No, I didn't... I only took the pic out, edited it, and threw it back in. I never changed any names. HapSlash: I'm kinda new at all of this... I don't really understand what you mean by "pathway" Link to comment Share on other sites More sharing options...
KMan Posted August 2, 2002 Share Posted August 2, 2002 If you used Winzip to 'check out' or open a file directly from there to edit, it will not put it back in the correct path.(model/players/yoda/) If you are going to continue using winzip for this- Just extract the entire pk3, change the file, and go back to the base directory (so you see a model & sound & scripst & shaders folder) select them, and rezip then rename to the pk3. Link to comment Share on other sites More sharing options...
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