Fo0 Posted August 4, 2002 Share Posted August 4, 2002 hey, if you need any help or assistance with 2D graphics, like splash screens/load screens or ads and stuff, Im very skilled with photoshop.... if u need any help with that, just email/msn me or icq me, msn/email = born2bebanned@hotmail.com icq = 106641265 thx, FoO Link to comment Share on other sites More sharing options...
Naphtali Posted August 4, 2002 Share Posted August 4, 2002 Originally posted by -Chrono_MOT- Hey, I'll be doing weapons models for the game. If there are currently any models that we do not have please let me know so I can start work on them. I have a official star wars weapons encylopedia, so just out of curiosity what will you be using as source for the weapons, and will you have Han Soloish type of blasters as well as axe's for Jabbas guards, and the like? Also will you guys be editing some of the AI on some char, like maybe making certain types of troops stronger than other types? Also will you be making models for ships, like the corellian ship, maybe taking it from X-wing alliance? Also will it play exactly like the movie or will you have a certain amount of freedom in some cases? Link to comment Share on other sites More sharing options...
Naphtali Posted August 4, 2002 Share Posted August 4, 2002 Originally posted by cROsIs** As for sounds what we are doing is voice acting... as for lightsaber/speeder blaster etc. sounds, we are working with the sound department in order to get the proper noises as you play along. In game, you will play mostly as Luke Skywalker. But, there are times where Han Solo will be brought into the mix. Thanks, Steve Project Director/Sound Editor [/b] Their are a few files that decent already, or are you guys going to look closely at the sounds of every movie, to determine whats best Are these the models your using for your game?http://liquid2k.com/rotj/ Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 The mod will be open-ended. Some cut scenes will stop the game entireily, others will allow you to still control your player will in game. Physics will be taken from the X wing to create a level where you piliot the speeder bike and also where you shoot Tie's outside the falcon. Link to comment Share on other sites More sharing options...
Arkum Posted August 4, 2002 Share Posted August 4, 2002 nice thinking, this is getting better and better Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted August 4, 2002 Share Posted August 4, 2002 Originally posted by Naphtali I have a official star wars weapons encylopedia, so just out of curiosity what will you be using as source for the weapons, and will you have Han Soloish type of blasters as well as axe's for Jabbas guards, and the like? Also will you guys be editing some of the AI on some char, like maybe making certain types of troops stronger than other types? Also will you be making models for ships, like the corellian ship, maybe taking it from X-wing alliance? Also will it play exactly like the movie or will you have a certain amount of freedom in some cases? actually I was hoping someone would have reference pics for me. ^_^ But yes, if you see a weapon in the movie I guarantee I will make a model for it. Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 UPDATE Little late night update for you all. Here goes: http://liquid2k.com/rotj/newest.jpg This is far from finished but its turning out rather nice. Thanks to Musashi for the update! Also, again... Were in need of mappers. PM me if you intrested. Link to comment Share on other sites More sharing options...
nucular_jedi_14 Posted August 4, 2002 Share Posted August 4, 2002 i got my SP workin so dis is gonna be awsome! Link to comment Share on other sites More sharing options...
Arkum Posted August 4, 2002 Share Posted August 4, 2002 looks awesome!!! Of course, still needs a few touches Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 yea, its looking nice... Mus is making changes as I write this. Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 Screenies soon. Link to comment Share on other sites More sharing options...
Grafox Posted August 4, 2002 Share Posted August 4, 2002 You know, if you want, cROsIs**, I could do some free lance skinning for this project, meaning I will not be always available, but still can do some work. email me @ grafox@quicknet.nl if interested. Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 Maybe, we hired arco to do most skins, he will be doing Jabba and a New luke and so on. Maybe you can do some others for us, lemme know. Link to comment Share on other sites More sharing options...
hoverbeast Posted August 4, 2002 Share Posted August 4, 2002 heres a question for ya,cROsIs**.Will we still be able to use all of our force powers?Or will we only be able to use the ones that luke uses in the movie?Also if itll be true to the movies,then darth would force push some stuff at us,then how the heck will we survive it.Force push?If so the it sounds like tennis with force push as the racket and the dirbis as the ball.Also will we require anything to play this mod?Or do we just delete most of the data in models and stuff and put in the new conversion data and models and stuff in its place? Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 Well, in game you will be able to use all force powers that kyle uses EXCEPT lightning. The only thing required to play the mod is Jedi Outcast. As for News: More jabba shots coming soon... And possibly by next friday... an In game shot. Link to comment Share on other sites More sharing options...
Arkum Posted August 4, 2002 Share Posted August 4, 2002 do we have to go to setup menu and choose the mod from the mod menu because for some reasin that never works for me, the mods in my folder nevber show up on my list, can someone help? Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 At this point in time, it will be a stand alone mission, I dont have any more info on this at this time, Link to comment Share on other sites More sharing options...
Arkum Posted August 4, 2002 Share Posted August 4, 2002 ok that's good:) Link to comment Share on other sites More sharing options...
Arkum Posted August 4, 2002 Share Posted August 4, 2002 and Jabba's looking really good! Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 Sorry I havent done this before but here is just a reminder of our very talented team: Zeus Zeus lives in south africa and will be our lead scripter and coder. He will also be modifing maps as needed. MAUHAUAHAUH He lives in cali and will being doin some coding modeling sounds and other Misc. stuff. Mushashi Head modeler, working on everything from a new lando to Jabba's monkey bia-tch Chrono He will be doing a bit of coding and a bit of Modeling. Arco You know what he will do! Arco is our lead skinner. Sirex Sirex will be on the mapping team and helping us out in that aspect, a lead mapper is still needed. ME! Iam overseeing the entire project, making sure what gets done, does. Im writing the script to the game and also editing sound. There you have it... the CURRENT ROTJ:TC team, were still looking for more. Link to comment Share on other sites More sharing options...
Grafox Posted August 4, 2002 Share Posted August 4, 2002 I don't mind skinning "non-leading role" characters. I would love to skin an Ewok for example. Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 Yea, we will see what we can do, but again... if you know any mappers let me know. Link to comment Share on other sites More sharing options...
UltimateZeus Posted August 4, 2002 Share Posted August 4, 2002 Hi. I am Zeus. I'm going to be doing cinematics, scripting and mapping for the MOD. I made the House of Madness, Emperor's Villa and Emperor's Courthouse maps. I have made a short cinematic test to try out some things. It isn't supposed to be anything special but if you want to check it out just put this pk3 file into your base directory http://www.liquid2k.com/rotj/testwalking.pk3 and in the console type map testwalking If you have any queries - email me at ultimatezeus@hotmail.com Link to comment Share on other sites More sharing options...
Arkum Posted August 4, 2002 Share Posted August 4, 2002 It isn't really working, there is no pk3 file. It downloads and it's nowhere on my computer Link to comment Share on other sites More sharing options...
cROsIs** Posted August 4, 2002 Author Share Posted August 4, 2002 So, what do you think about the test... questions? Comments? Just keep em coming, we enjoy anwsering your questions. Link to comment Share on other sites More sharing options...
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