Joben Posted August 4, 2002 Share Posted August 4, 2002 OK im was following RichDiesel's tutorial on JK2 mapping, everything was going fine. I had a very nice little room and was just about to start lesson 7 "adding more rooms" but then somthing bad happened (this was a while ago, cant remember what exactly) and the simplest solution seemed to be to rip out all the tools and reinstall them. The problem is that now I get an error message whenever I try to compile a map. (I seem to have Radient set up just as it should be btw the textures show up, it goes to the right folder when you click Load etc etc.) As soon as the compiler starts it spits out this: C:\Games\Jedi Knight 2\GameData\base\maps>C:GAMES\JEDIKN~1\GAMEDATA\BASE\\sof2map -bsp C:\Games\Jedi Knight 2\GameData\\base/maps/boxroom1.map Bad command or file name It then repeats the same thing for -vis and -light I have this weird feeling I must have done something stupid but I cant figure out what. Any idea what is causing this? Joben Link to comment Share on other sites More sharing options...
idontlikegeorge Posted August 5, 2002 Share Posted August 5, 2002 common reasons: your map is not in the base/maps folder; or, change the paths to take out the double \\ after GameData, with just one \ Link to comment Share on other sites More sharing options...
Joben Posted August 5, 2002 Author Share Posted August 5, 2002 the map is in gamedata\base\maps. the maps path in Radiant is set to: C:\Games\Jedi Knight 2\GameData\base\maps\ (I have tried it both with and without the double \. I dont realy understand the significance of that thing...) sof2map and Radiant are in. C:\Games\Jedi Knight 2\GameData\Tools I also have GTKRadiant but i installed that after the problems with JK2Radiant started... Link to comment Share on other sites More sharing options...
Joben Posted August 5, 2002 Author Share Posted August 5, 2002 I moved a copy of sof2map to the base folder instead of just in Tools...the compiler runs now but no .bsp apears anywere. well thats progress at least...I guess. Link to comment Share on other sites More sharing options...
idontlikegeorge Posted August 5, 2002 Share Posted August 5, 2002 hmm. got me, sorry Link to comment Share on other sites More sharing options...
Joben Posted August 5, 2002 Author Share Posted August 5, 2002 :swear: Ok i loaded my little boxroom test map into GTKRadiant and compiled it there. all fine and dandy...only it seems to have screwed up my .map file. When I try to load it in JK2Radiant it says: ParseEntity: { not found GetLastError()= 0-0 An unrecoverable error has occured. Would you like to edit Preferances before exiting QERadiant? I begin to see why there was all that stuff in the installer about these tools being provided 'as is' and 'unsupported' I suppose i could just use GTK but i didnt want to complicate my life by using it with Rich's tutorial for JK2Radiant. Also with all the weirdness i would be afaid that my maps might get corrupted sorta randomly...I suppose i could try re-installing JK2, the tools everything over again...Its only a few more hours down teh drain Link to comment Share on other sites More sharing options...
Emon Posted August 6, 2002 Share Posted August 6, 2002 Originally posted by Joben [bI suppose i could just use GTK but i didnt want to complicate my life by using it with Rich's tutorial for JK2Radiant.[/b] Everything will work fine, with the possible exception of QER specific GUI options moved/modified in GTK, which you could find on your own. Link to comment Share on other sites More sharing options...
Joben Posted August 6, 2002 Author Share Posted August 6, 2002 A while ago i just reinstaled everything...its works fine now. very weird I have no idea what the problem was...all the path setings were right. I succesfuly compiled one of the provided example maps and a test boxroom one of my own. I have this weird feeling that I was doing somethings stupid but I refuse to allow that to destroy my happyness at being able to map again Link to comment Share on other sites More sharing options...
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