Master Shawn Posted August 8, 2002 Posted August 8, 2002 Just finished this one a few minutes ago, works well ingame, im proud of this one, looks very nice Screenshot
-[MotU]-Lyger|=- Posted August 8, 2002 Posted August 8, 2002 like i said befor, anything coming from shawn has got to be good, but how could you find pics for a Kit Fisto saber?
Master Shawn Posted August 8, 2002 Author Posted August 8, 2002 I went on http://www.thelightsaber.com and in the history section they have every lightsabre practically. funny_dude requested Coleman Trebor, Kit Fitso, and Adi Gallia and I now only have one to go Then I will take requests.
Kit Fisto Posted August 8, 2002 Posted August 8, 2002 Very nice Shaun, very nice indeed. This will go nicely with the new Kit Fisto model that is being created
t3rr0r Posted August 8, 2002 Posted August 8, 2002 Quote Originally posted by Master Shawn and Adi Gallia w00t, now we'll have one of the more common sabers! have these been made by anyone? http://www.thelightsaber.com/WorkFolder/SmallSFW/TrainingSM.jpg http://www.thelightsaber.com/WorkFolder/SmallSFW/Training2GreenSM.jpg (skin of the above) http://www.thelightsaber.com/WorkFolder/SmallSFW/AalyaSecura5SM.jpg (multiple people use this one)
funny_dude0 Posted August 8, 2002 Posted August 8, 2002 Damn shawn you work fast at sabers lol. Btw did you contact quamosity or Darth Nasty on making sabers mod compatible. I think I have the readme file for JediMod 1.2 and could send it to you by e-mail. It tells you how to make sabers mod compatible.
Master Shawn Posted August 8, 2002 Author Posted August 8, 2002 I read a post by quamosity, he said you need the original md3 of each sabre, unfortunately, I overwrite each one as I go, so I guess my sabres cant be mod compatible.
funny_dude0 Posted August 8, 2002 Posted August 8, 2002 Hey there's a way around everything . If you can download the JediMod 1.2 and read the saber_readme file and it may help you out.
Master Shawn Posted August 8, 2002 Author Posted August 8, 2002 Oh, forgot about the download, here she is Also my Adi Gallia one should be done by tonight, I would have it done now, but I noticed a part that needs diff UVW mapping for correct detail. Download
TheWhiteRaider Posted August 9, 2002 Posted August 9, 2002 I could make it saber mod compadable. All I need is any md3 and a glm files and I can do it. Send me a md3 file at TheWhiteRaider@Hotmail.com and I can send you the saber back.
Toonces Posted August 9, 2002 Posted August 9, 2002 Ooooh, Master Shawn, I love it I'm gonna have to download it now and check it out. Mr. Fisto will have a saber to use when I'm finished with him Toonces http://www.drivingcatstudios.com Powered by Sith
Master Shawn Posted August 9, 2002 Author Posted August 9, 2002 I work very hard and use high quality image programs(Dont tell macromedia where I got them, hehehe) Unfortunately I have no Md3 files, I overwrite each time I make a new saber. I've seen your Fitso model Toonces, nice job.
TheWhiteRaider Posted August 9, 2002 Posted August 9, 2002 To bad. If there was a way to get a md3 from a glm that could work.
quamosity Posted August 9, 2002 Posted August 9, 2002 Shawn, that looks great and all, but its a lightsaber that is 1/10th the height of the player (roughly). That said, you could probably figure that lightsabers should have 1/10th the amount of polygons that the players do. 3000 polies in a player model and 1800 in your lightsaber. That is a little too high. You can keep all the notches in your saber but reduce the cylinders to 8-sided and you would save so many polies. With the sabers being so small, theres no reason to use such high poly cylinders. Trust me on that.
Master Shawn Posted August 9, 2002 Author Posted August 9, 2002 I know, but if your comptuer can handle a 3000 poly player model it surely can handle a 1800 sabre. I just like making my sabres very detailed, and to do that I need to make some stuff have more polys so that I can form it into the shape I want, it also makes my job about 20 times easier.
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