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WIP: Kit Fitso Sabre Hilt


Master Shawn

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Posted

Damn shawn you work fast at sabers lol. Btw did you contact quamosity or Darth Nasty on making sabers mod compatible. I think I have the readme file for JediMod 1.2 and could send it to you by e-mail. It tells you how to make sabers mod compatible.

Posted

I work very hard and use high quality image programs(Dont tell macromedia where I got them, hehehe) Unfortunately I have no Md3 files, I overwrite each time I make a new saber. I've seen your Fitso model Toonces, nice job.

Posted

Shawn, that looks great and all, but its a lightsaber that is 1/10th the height of the player (roughly). That said, you could probably figure that lightsabers should have 1/10th the amount of polygons that the players do. 3000 polies in a player model and 1800 in your lightsaber. That is a little too high. You can keep all the notches in your saber but reduce the cylinders to 8-sided and you would save so many polies.

 

With the sabers being so small, theres no reason to use such high poly cylinders.

 

Trust me on that.

Posted

I know, but if your comptuer can handle a 3000 poly player model it surely can handle a 1800 sabre. I just like making my sabres very detailed, and to do that I need to make some stuff have more polys so that I can form it into the shape I want, it also makes my job about 20 times easier.

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