Darth_Linux Posted August 19, 2002 Share Posted August 19, 2002 I know this has been answered somewhere, but since searching the forums has been disabled, I can't find the answer. When I spawn a NPC in SP mode, the weapon appears in the crotch - why is this and how do I fix it? Here is the spawn code from npcs.cfg that calls the model: ImpCommando { playerModel commando surfOff l_arm_key health 50 reactions 4 aim 3 move 3 aggression 3 evasion 3 intelligence 3 rank lt playerTeam enemy enemyTeam player // race klingon class imperial snd io1 sndcombat io1 sndextra io1 yawspeed 110 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } Thanks in advance. Darth Linux Link to comment Share on other sites More sharing options...
Kit Fisto Posted August 19, 2002 Share Posted August 19, 2002 make sure all the models files are in the directory named impcommando with no sub directories. Also playermodel: should be impcommando Link to comment Share on other sites More sharing options...
D.L. Posted August 19, 2002 Share Posted August 19, 2002 Nah, you probably just loaded a save game. Saved games won't work properly with new models. Load up the map in the console with the devmap or map command. ie. devmap kejim_post or map kejim_post devmap enables cheats. Link to comment Share on other sites More sharing options...
Darth_Linux Posted August 19, 2002 Author Share Posted August 19, 2002 nope, neither of those two tips helped . . . could it be a problem in the actual GLM file? the gun not anchored to the hand correctly perhaps? Dave Link to comment Share on other sites More sharing options...
Bell Posted August 29, 2002 Share Posted August 29, 2002 posted by i dont' know First before you make the npc file, take the model or skin you want to change and extract it to base/models/plyaers. then rename the model folder using this guide. yourmodel is in place of the name of the specific model name. *Dark Jedi---- rebornyourmodel *Jedi-----------jediyourmodel *Blaster User----styourmodel *Bowcaster User------weequayyourmodel (It works) Failure to follow this guid will result in the weapon being placed at the origin or crotch instead of the persons hands. Link to comment Share on other sites More sharing options...
frendon Posted August 29, 2002 Share Posted August 29, 2002 Hi, i have the same problem with all custom npcs, either they are jedi, reborns or any ohter, nobody has a solution for it yet and it is frustrating. And Bell will you stop posting that!!!! you have post it in all my threads concerning this issue and now on this one too!!! hahaha just kidding... Link to comment Share on other sites More sharing options...
Bell Posted September 2, 2002 Share Posted September 2, 2002 lololol; ya i had the same problem and did that thingy and it worked heheheh; too bad you can't search this forum; maybe i'll be worthy of a sticky someday hehehehehhe cheers m8's Link to comment Share on other sites More sharing options...
TheWhiteRaider Posted September 2, 2002 Share Posted September 2, 2002 The weapon in croch isn't a problem with modeling. It's how you set up the NPC. Go to here http://www.lucasforums.com/showthread.php?s=&threadid=68203&perpage=40&pagenumber=1 for more info. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.