WarHawk109 Posted August 20, 2002 Share Posted August 20, 2002 okay the last few hours i made i really cool lookin bender from futurama, its pushing around 4600 polys, so ill have to cut a bit off(mainly due to the modified torus around the eye balls having to many polys, il have to redo that). here it is: http://www.boomspeed.com/warhawk107/Bender1.jpg its smooth rendered i think so you can't realy see the faces. all i got to do now is the textures(which should be easy considering that it is a cartoon charchter) Ryan P.S. anyone know the max poly count an object can have in JKII? Link to comment Share on other sites More sharing options...
KMan Posted August 20, 2002 Share Posted August 20, 2002 Well, for being over 4k, your model doesn't really look like bender. And your target should be around 3k and then I'd say at least two lod's for what your'e pushin. Link to comment Share on other sites More sharing options...
The Count Posted August 20, 2002 Share Posted August 20, 2002 No offence and I can't do any better but the arms and legs look kinda skinny for bender, but overall a great start but I wouldn't say it's finished. Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 20, 2002 Author Share Posted August 20, 2002 okay, ill redo the arms and legs today, and im also going to redo the hands too, other than that its a very acurrate model. yet again i tried and failed at textures, texturing just dosent suit me...ill see if i can get mars to help me out. Ryan Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 20, 2002 Author Share Posted August 20, 2002 okay the model is finished, and i got the polys down to 1908 faces. i would show a pic but boomspeed isn't working right now, il try to upload it in a whil. Ryan Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 20, 2002 Author Share Posted August 20, 2002 got em: http://www.boomspeed.com/warhawk107/Bender2.jpg Ryan Link to comment Share on other sites More sharing options...
Twisted Vertex Posted August 20, 2002 Share Posted August 20, 2002 Ok, The mouth Lines up directly with the eyes. Meaning the mouth ends when the eye ends. The feet are half spheres, and the Hands are also. I think you can probably squish down the torso a bit also. Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 20, 2002 Author Share Posted August 20, 2002 okay ill fix the feet up but the mouth and the hands stay, ive looked at some good refrence pics and the hands don't look like that, and the mouth ends very close to the eyes so i don't need to do any thing with that. but if you have a refrence pic that cntradicts that send the link. Ryan Link to comment Share on other sites More sharing options...
Midgit Yoda Posted August 20, 2002 Share Posted August 20, 2002 The torso and head look accurate but the arms and legs are way too skinny. Also I don't know if it's just the way that is rendered or not but it looks like his legs are too short. Link to comment Share on other sites More sharing options...
Sam Posted August 20, 2002 Share Posted August 20, 2002 heres a good refrence pic right at the top of this site http://ft50.virtualave.net/cgi-bin/topsites.html Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 20, 2002 Author Share Posted August 20, 2002 okay, ive finaly been able to upload pics of v3 of my Bender model, i won't change anything unless somthing major is brought up, cuase i feel that this model represents Bender very well, and dosent need to to be changed. and with a skin it will look very nice indeed:) anyway heres some pics: http://www.boomspeed.com/warhawk107/Bender3.jpg http://www.boomspeed.com/warhawk107/Bender3b.jpeg both are the same model but with differant renders. the hands and feet have been changed in this version, the torsu has been resized, and the arms have been modified. Ryan Link to comment Share on other sites More sharing options...
Twisted Vertex Posted August 20, 2002 Share Posted August 20, 2002 whats going on with the arm in the second render, It looks like it gets fat at the end. Is that supposed to happen? I was looking at some pics, and noticed that it's pretty much even all the way through. Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 20, 2002 Author Share Posted August 20, 2002 its a shadow in the render. Link to comment Share on other sites More sharing options...
trowa500 Posted August 21, 2002 Share Posted August 21, 2002 rofl is this a real model? Link to comment Share on other sites More sharing options...
Cognito Posted August 21, 2002 Share Posted August 21, 2002 A friend and I have desperately been waitin for someone to do this. Its comin along nicely. Cant wait till its up and good to go. Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 21, 2002 Author Share Posted August 21, 2002 trowa500, i assure you this is a real model made of faces and all, its just the way it was rendered, i beleive the face count is around 1700-2000 polys. oh, and just so everyone knows Mars(Plo Koon Skin maker) is going to make the skin for this model:) Ryan Link to comment Share on other sites More sharing options...
trowa500 Posted August 22, 2002 Share Posted August 22, 2002 cool Link to comment Share on other sites More sharing options...
King Jezuz Pie Posted August 22, 2002 Share Posted August 22, 2002 Well Benders arms and legs are still to thin, his mouth is way too large and the thing around his eyes is not that sharp at the sides... Link to comment Share on other sites More sharing options...
Sam Posted August 23, 2002 Share Posted August 23, 2002 don't forget the little door on his chest Link to comment Share on other sites More sharing options...
hawk_of_war Posted August 23, 2002 Share Posted August 23, 2002 Ah the important things we all forget. Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 23, 2002 Author Share Posted August 23, 2002 ok, every thing is scaled corectly, i tried making the arms larger but it did't look right, besides benders arms a sopposed to be thin! and details like his door can be textured on, it would be a waste of polys modeling that. Ryan Link to comment Share on other sites More sharing options...
Matariel Posted August 23, 2002 Share Posted August 23, 2002 yes, much of the same critisisms as the other guys, bender's arms are much thicker and his mouth thing doesnt go that far around. His body is kind tapered top to bottom, the eyes thing is nice and round, not sharp like yours..... i hope you're not making this model out of model primitives (shere, torus, oil tank etc....) thats probably why your polys are waaaay off oh and also, have you even watched more than 2 episodes of futurama?? benders hands are conical like his torso and they have 3 'fingers' Link to comment Share on other sites More sharing options...
Dark_One Posted August 23, 2002 Share Posted August 23, 2002 Doesn't he have 4 fingers? PS I really think the arms should be a little big bigger. But overall it looks good. Link to comment Share on other sites More sharing options...
D.L. Posted August 23, 2002 Share Posted August 23, 2002 You're on the right track but really, it doesn't look like Bender. There's a Quake 3 Bender model out there. Have a look at that and I suggest you start over. You'll only get better as you go on. Don't take it personal. Link to comment Share on other sites More sharing options...
WarHawk109 Posted August 24, 2002 Author Share Posted August 24, 2002 OMFG! im really pissed off now:mad: yes i have watched more than two episodes of futurama!!! why do even think i started this prject!?! ya know im doing this for the community, you'd think people would appreciate this. i have fixed the "apparent" problem with the arms, the hands are in fact conical like his torso, and he has three fingers, the mouth in my opinion is correct so that will NOT change. oh and here's a render were you can see the faces: http://www.boomspeed.com/warhawk107/Bender4.jpg Link to comment Share on other sites More sharing options...
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