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Futurama: Bender Model Complete


WarHawk109

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Posted

okay the last few hours i made i really cool lookin bender from futurama, its pushing around 4600 polys, so ill have to cut a bit off(mainly due to the modified torus around the eye balls having to many polys, il have to redo that). here it is: http://www.boomspeed.com/warhawk107/Bender1.jpg

its smooth rendered i think so you can't realy see the faces. all i got to do now is the textures(which should be easy considering that it is a cartoon charchter)

 

Ryan

 

P.S. anyone know the max poly count an object can have in JKII?

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Posted

Well, for being over 4k, your model doesn't really look like bender. And your target should be around 3k and then I'd say at least two lod's for what your'e pushin.

Posted

okay, ill redo the arms and legs today, and im also going to redo the hands too, other than that its a very acurrate model. yet again i tried and failed at textures, texturing just dosent suit me...ill see if i can get mars to help me out.

 

Ryan

Posted

okay the model is finished, and i got the polys down to 1908 faces. i would show a pic but boomspeed isn't working right now, il try to upload it in a whil.

 

Ryan

Posted

okay ill fix the feet up but the mouth and the hands stay, ive looked at some good refrence pics and the hands don't look like that, and the mouth ends very close to the eyes so i don't need to do any thing with that. but if you have a refrence pic that cntradicts that send the link.

 

Ryan

Posted

The torso and head look accurate but the arms and legs are way too skinny. Also I don't know if it's just the way that is rendered or not but it looks like his legs are too short.

Posted

okay, ive finaly been able to upload pics of v3 of my Bender model, i won't change anything unless somthing major is brought up, cuase i feel that this model represents Bender very well, and dosent need to to be changed. and with a skin it will look very nice indeed:) anyway heres some pics:

http://www.boomspeed.com/warhawk107/Bender3.jpg

http://www.boomspeed.com/warhawk107/Bender3b.jpeg

both are the same model but with differant renders. the hands and feet have been changed in this version, the torsu has been resized, and the arms have been modified.

 

Ryan

Posted

whats going on with the arm in the second render, It looks like it gets fat at the end. Is that supposed to happen? I was looking at some pics, and noticed that it's pretty much even all the way through.

Posted

trowa500, i assure you this is a real model made of faces and all, its just the way it was rendered, i beleive the face count is around 1700-2000 polys. oh, and just so everyone knows Mars(Plo Koon Skin maker) is going to make the skin for this model:)

 

Ryan

Posted

ok, every thing is scaled corectly, i tried making the arms larger but it did't look right, besides benders arms a sopposed to be thin! and details like his door can be textured on, it would be a waste of polys modeling that.

 

Ryan

Posted

yes, much of the same critisisms as the other guys, bender's arms are much thicker and his mouth thing doesnt go that far around. His body is kind tapered top to bottom, the eyes thing is nice and round, not sharp like yours.....

 

i hope you're not making this model out of model primitives (shere, torus, oil tank etc....) thats probably why your polys are waaaay off :)

 

oh and also, have you even watched more than 2 episodes of futurama?? benders hands are conical like his torso and they have 3 'fingers'

Posted

You're on the right track but really, it doesn't look like Bender.

 

There's a Quake 3 Bender model out there. Have a look at that and I suggest you start over. You'll only get better as you go on. Don't take it personal. :)

Posted

OMFG! im really pissed off now:mad: yes i have watched more than two episodes of futurama!!! why do even think i started this prject!?! ya know im doing this for the community, you'd think people would appreciate this. i have fixed the "apparent" problem with the arms, the hands are in fact conical like his torso, and he has three fingers, the mouth in my opinion is correct so that will NOT change. oh and here's a render were you can see the faces: http://www.boomspeed.com/warhawk107/Bender4.jpg

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