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Level 4 Force Power Mod.


keo718

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I am beta testing a level 4 Force power mod by Darth Syrup(an excellent Mod by the way) and have noticed some problems. He needs help in order to finish this mod, and I knew this was the best place to come. Below I have listed the errors. This mod uses Jedimod 1.2 as its base. Please help. I can send you the mod so you can take a look at the code, to decipher the nature of these errors, or I can post whatever info you need to see. Thanks in advance.

 

The Errors:

 

-Model Scaling does not work on occasion.

-When using custom hilts the player shakes violently up and down(No shaking without custom hilts).

-the error "Info String Length Exceeded" displays upon useage of many cvars.

-MP crashes to windows when trying to use many custom Maps, especially in Duel.

-During FFA play displaying the scores does not work, the message "bad score" <client #> comes up.

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Thanks for posting keo, i was away this weekend.

Dest, is there a cvar limit in game?

 

Anyone ever have a problem with setting cvars that require float values with integers (i.e. "set f_somecvar 5" crashes the game while "set f_somecvar 5.0" does not)?

 

Also, does anyone know a reliable way to set ui_cvars and their game_cvar counterparts to the correct values while in game in both directions?

 

Edit: That is, setting a cvar from the console in game will change a cvar needed in ui to match, and vice versa.

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Thanks Jaii, i was trying something similar this morning - i'll try again.

 

BTW - This mod will eventually be opensource

 

I'm going back to school in about a week and a half, so i'd like to get it cleaned up before then. Help is much appreciated.

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