Darth Vigrid Posted September 4, 2002 Share Posted September 4, 2002 Every time I try assimilate my model the same vertices have no weights. I look at them in max, but they do have weights. So I mess around with their settings and that solves the problem. However, when I save the max file and come back I have to do the same thing all over again. Anyone have this problem. It's not a big deal, just very annoying, and it makes weighting a real nightmare, and it's the biggest reason that Joruus is taking so long to finish. Link to comment Share on other sites More sharing options...
Darth Vigrid Posted September 4, 2002 Author Share Posted September 4, 2002 Anybody have this problem? Link to comment Share on other sites More sharing options...
Psyk0Sith Posted September 4, 2002 Share Posted September 4, 2002 A few things that could help... 1.Select the mesh root/model root thingy (the dots between the feet) and move it around, everything should follow, if not then weight the verts that didnt move. 2.Another thing to check: the verts or facial bones on the head... this usually happens when the facial bones are not weighted to "head_face" 3.When exporting make sure no meshes are in sub-object mode. 4."Removing isolated vertices": in sub-object mode ----> vertex --->select "remove isolated vertices" Hope this will help solve the problem... Link to comment Share on other sites More sharing options...
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