Bucke Posted September 7, 2002 Share Posted September 7, 2002 ive modifed(skinned) a saber handle but i want to assign it to an individual custom character. under the weapons directory luke and reborn have their own sabers. what do i do to assign the saber to my character only? p.s. this is for a multiplayer charcter Link to comment Share on other sites More sharing options...
Madjai Posted September 7, 2002 Share Posted September 7, 2002 i dont think its possible. as far as i know the saber is coded to go to different models, like the saber_reborn saber model goes to reborns AND tavion, that would make me assume that its not a simple matter of making a new folder called saber_<your characters name>. Link to comment Share on other sites More sharing options...
BradFu Posted September 7, 2002 Share Posted September 7, 2002 I'm sure it's entirely possible, though it would require re-coding some stuff. You might want to ask this question in the Coding forum. I personally would love to see a Mod that includes the ability of simply creating a Saber_CharacterName folder with all the files and having it automatically be used by that character (ie, a model/skin in a BobDole folder would automatically use either a generic saber, or if available, a saber located in saber_BobDole). I'm willing to bet it can be done by one of those guys in the Coding forum Link to comment Share on other sites More sharing options...
Madjai Posted September 7, 2002 Share Posted September 7, 2002 yea, what i meant was its not possible w/o recoding. cause, really, ANYTHING is possible with coding. Link to comment Share on other sites More sharing options...
Bucke Posted September 7, 2002 Author Share Posted September 7, 2002 Originally posted by BradFu I'm sure it's entirely possible, though it would require re-coding some stuff. You might want to ask this question in the Coding forum. I personally would love to see a Mod that includes the ability of simply creating a Saber_CharacterName folder with all the files and having it automatically be used by that character (ie, a model/skin in a BobDole folder would automatically use either a generic saber, or if available, a saber located in saber_BobDole). I'm willing to bet it can be done by one of those guys in the Coding forum thanks. i didn't realise this wasn't currently "do-able". I have posted a request in the coding forum http://www.lucasforums.com/showthread.php?s=&threadid=77784 >crosses fingers< Link to comment Share on other sites More sharing options...
Bucke Posted September 8, 2002 Author Share Posted September 8, 2002 apparently.......... Darth_Syrup: "someone already made a spectacular mod that does that. You can download the newest version of it right here: http://www.jediknightii.net/files/i...ink=file&id=750 Dest (the author) included Remark's hiltpack with it, and they set a standard for hilts to be selectable." Link to comment Share on other sites More sharing options...
Darth-Nasty Posted September 8, 2002 Share Posted September 8, 2002 with jedimod you can assign lightsaber hilts to individual bots but i dont think it is possible to do it in single player yet. (except for replacements for luke, desann, reborn) Link to comment Share on other sites More sharing options...
Bucke Posted September 8, 2002 Author Share Posted September 8, 2002 Originally posted by Darth-Nasty with jedimod you can assign lightsaber hilts to individual bots but i dont think it is possible to do it in single player yet. (except for replacements for luke, desann, reborn) well i want to be able to assign the new hilt for a charcter i have created to play on multiplayer. i think the jedi mod just assigns them to existing charcters and doesnt let you do it yourself. Link to comment Share on other sites More sharing options...
Darth-Nasty Posted September 8, 2002 Share Posted September 8, 2002 if you open up the jedimod pk3 and edit the bots.txt you can add entries for new characters and what sabers they should use Link to comment Share on other sites More sharing options...
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