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WIP: Coruscant Promenade Duel


starunner

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Posted

Superb map starunner. Your usage of textures and shaders is excellent. The lighting is also very creative and well integrated with your map.

Posted

I agree about the FFA. Maybe more neon lights (since they were all over the place) and maybe a little bigger, also if you could go into the outlander club. Maybe a few little shop like setups, some more crates and stuff. But overall, I think it is one of the best made duel maps.

Posted

Starrunner,

 

Not sure if you mentioned this in your FAQ under known bugs... and it's not really a big deal, but the picture of young Kyle (at least I think it's young Kyle) on that poster is mirrored, or backwards. I noticed because the lettering (not sure what it's really called) is all facing the wrong way. Like I said, not a big deal, but if you wanted to read it, you'd have to look at it in a mirror. :p;)

 

-Anakin

Posted

Hey Star. Just wanted to personally thank you for letting me use those neon texture sets for my upcoming map (I got them via Sine, who said he asked you if it was ok, and you granted permission). I will give full credit when the map is released.

 

 

Also, for those who want a FFA Coruscant map, guess what I am working on.....

 

Hehe, I am nowhere near complete (started earlier this week), but what I decided to do is go step by step, and ask for thoughts and opinions as I go along. It's not too impressive at the beginning, but I figured it would be cool to see the progression of a map from beginning to end. I got some screens of it in the Showcare forum over at massassi.net, in the thread called "Back in the Saddle". You all are welcome to make comments as I go along, and I should have more screens tonight.

 

If all goes well, I will also have a couple more surprises that have never been seen in a released JO map before, but that won't be inplemented until the end, providing Wudan comes through. :D

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