chrbonte Posted September 8, 2002 Posted September 8, 2002 Hello Got a problem in MP: When EAX is disabled game runs fine. But when it's enabled game locks up after 10 minutes. Have to reboot. Have XP + Creative Audigy + Geforce 3. All the latest drivers. Still the same. It's so much better when it's enabled. Does anybody has the same problem? Thanks for responding....
chrbonte Posted September 9, 2002 Author Posted September 9, 2002 Yes. I installed the latest 1.04 patch.
Stenz Posted September 12, 2002 Posted September 12, 2002 I have the same problem. Turn EAX on it freezes, turn it off it's fine Almost same Specs too Gefore III Ti 200 AMD 1.8 Gig SoundBlast Audigy EAX causes my computer to lock up 30 seconds after I enter a multiplayer game. I have not found the fix for it either Any Suggestions ? I have un-installed and re-installed all my Drivers as well as JK:II + Patches and it has made no difference.
chrbonte Posted September 14, 2002 Author Posted September 14, 2002 I just downloaded Unreal Tournament 2003 demo and EAX works super in it. No lockups. But with JK2 boom boom -- lockup.
Stenz Posted September 26, 2002 Posted September 26, 2002 Yep I hear you. I have been hasteling the support guys at activision about it. Man they are useless....
chrbonte Posted September 27, 2002 Author Posted September 27, 2002 Very useless indeed. The first mail I sent to them. They responded me within 2 days. That's great. BUT they were telling to change settings in SOF2?!?!? And I was sending them a mail about JK2. Shame on you Activision!!! The second mail I sent. They responded me again telling me that EAX is not supported in Multiplayer. What the .......????? How come then there's the option when being in game. Activision doesn't give a **** about us!! I never responded to that 2nd mail. @Activision: Blow me!
J-PV Posted October 1, 2002 Posted October 1, 2002 Hi Try this, see if it helps: http://www.lucasforums.com/showthread.php?s=&threadid=79972
Recommended Posts
Archived
This topic is now archived and is closed to further replies.