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Cylinderical Problem


iSlak

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Thanks, that did it.

 

As for why I want to do this...

 

I am making a map where players have the option of moving through tubes (cylinder textured on both sides).

 

Had this not worked for some obscure reason... I would have created a cylinder textured on the outside, duplicated it, scale down it's diameter by 1-2 units, reversed the side it was textured on, and finally placed it in the cylinder textured on the ouside.

 

It was a long inefficient method, that's why I asked here.

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