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force push switches


jimclare1

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Posted

in the SP game some switches can be pressed using force push,

i was wondering would it be possible to make all switches act like this.

 

in other game switchs have all be connected by a main root switch, if this is the case in JK2, then editing its properties would allow all switches to be pushed open

Posted

well, each switch is its own seperate entity, which doesnt need to be bound to any master switch

 

although im not sure about func_buttons, i know things like func_doors can be toggled to be used only with force push/pull; its a checkbox in the entity propertires

Posted

The actual button mechanism for your button won't be the button brush at all. Make a thin brush in front of it, cover it entirely with caulk, and make it a func_static. Check the player_use box so that the player can use it. Also check the f_push button. Then the player will be able to Force push it. Check f_pull also, if you so desire. Now point it at your target.

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