griff38 Posted October 4, 2002 Share Posted October 4, 2002 I enjoy tweaking and enhancing my game as much as real playtime. There are so many little goodies you can change to suit you. I have run across a few I have never seen mentioned in the forum and my testing has not revealed anything. Does anyone know what happens when you change the variables on the following? cg_sabercontact "1" or "0" cg_selectedplayersnames "1" or "0" cg_truelightning " 0.0" com_blood "1" or "0" g_austrian "1" or "0" I LIKE TO HAVE MY CAKE AND EAT IT TO Link to comment Share on other sites More sharing options...
Datheus Posted October 15, 2002 Share Posted October 15, 2002 cg_sabercontact "1" or "0" cg_selectedplayersnames "1" or "0" I'd have to test these two to figure out what exactly they do, and I'm too lazy to go find out at this moment cg_truelightning " 0.0" com_blood "1" or "0" This Two have nothing to do with JK2, they're just left over cvars from Quake3 that were not taken out. They coud be used in mods though, but arn't used by the base game g_austrian "1" or "0" This has to do with voting, I ASSSUME. I ASSUME if it's set to one, votes are annoyomous, if 0, they're not. Or something to taht affect. Again, too lazy to run JK2 to find out Link to comment Share on other sites More sharing options...
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