Katarn07 Posted October 22, 2002 Share Posted October 22, 2002 Well, I'll give you a break from my never ending supply of questions and give you some suggestions. I remember Alex and I were talking about the skinning of Kyle in Jabba's ship level. Kyle will initially start out in a white shirt with pants and boots on. Later, when he gets his gear, you may have a problem reskinning him in mid-level. I think when you get to that little room in the middle of the dungeon control center where you're gear is, the level should end. Show a cutscene of Kyle pick his stuff up and then start the second level with the new skin on and with all of his gear. Also once Jan is found, start a new level for that mission. Have a cutscene of their dialog that they exchanged, and then show them somewhere new in Jabba's Ship. Then start the level in a brand new area, so that you don't have to make a door to a new area. This advice seems only to apply to Jabba's Ship, but I think for longer levels like this one and Madine's Fate, you may have to split the mission up into two or more levels. I mean I keep hearing something about a maximum model limit, and I will tell you that DF didn't have that restriction due that it was in 2.5D, that's for sure! Link to comment Share on other sites More sharing options...
The_One Posted October 23, 2002 Share Posted October 23, 2002 Actually, you can change skin or even model mid-level. Milesteg did some experimenting a while back, so that shouldn't be a problem Link to comment Share on other sites More sharing options...
Alex_P47 Posted October 23, 2002 Share Posted October 23, 2002 on some of the longer levels though we may want to split the maps up because they have a lot of those sprite stormtroopers Link to comment Share on other sites More sharing options...
Katarn07 Posted October 23, 2002 Author Share Posted October 23, 2002 That's what the model limit thing you are alwa referring to is. Oh, I didn't know you could change skins mid-level. Oh well... Link to comment Share on other sites More sharing options...
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