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How Do I make models smaller?


LordP

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Supposedly, the next release of GTKRadiant will include a plethora of model options, so you can mix it up. I think you can use Q3Map2 to scale models, but it won't be easy to clip brush them, because the editor might not show it scaled ...

 

At least, the next build of GTKRadiant should have everything we want.

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Solid? I doubt it. If it's SP, use a misc_model_breakable with the solid flag and health set to 0, then a rough clip or nodraw or caulk_nonsolid covering over it to cause it to cast shadows. Anything that casts a shadow and doesn't collide with bullets and the player if possible will work.

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