Altus_Thrawn Posted November 5, 2002 Share Posted November 5, 2002 I am having trouble putting my stuff into a PK3 to see my custom textures. I got the PK3 and unzipped it, and I put my textures folder in the PK3's texture folder, and CM.map and CM.bsp in the maps folder, and CM.arena in the scripts folder. Also, I put the PK3 file in my base folder. When I made some changes and compiled, saved, and went to open map I still couldn't see my custom textures and my changes were not made? Is this because I have everything in my /gamedata/base/maps folder and my /gamedata/base folder? Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted November 5, 2002 Author Share Posted November 5, 2002 any help? Link to comment Share on other sites More sharing options...
Elijah Posted November 6, 2002 Share Posted November 6, 2002 You need a shader file, basicly a shader file tells the game where the textures are located and what they do... once you do that your textures will work Link to comment Share on other sites More sharing options...
Altus_Thrawn Posted November 6, 2002 Author Share Posted November 6, 2002 how do I make a shader file? Link to comment Share on other sites More sharing options...
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