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putting file into PK3


Altus_Thrawn

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Posted

I am having trouble putting my stuff into a PK3 to see my custom textures. I got the PK3 and unzipped it, and I put my textures folder in the PK3's texture folder, and CM.map and CM.bsp in the maps folder, and CM.arena in the scripts folder.

 

Also, I put the PK3 file in my base folder.

When I made some changes and compiled, saved, and went to open map I still couldn't see my custom textures and my changes were not made? Is this because I have everything in my /gamedata/base/maps folder and my /gamedata/base folder?

Posted

You need a shader file, basicly a shader file tells the game where the textures are located and what they do... once you do that your textures will work

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