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WIP carbonfreeze2 Update news


Livingdeadjedi

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You forgot one little battle with Boba Fett thrown in there for good measure.

I guess after a certain amount of damage, he just takes off with Han in a cinematic :)

 

Sir LDJ, your maps always call for great single play action because your attention to detail just draws you into the world that much deeper.

Thanks so much for this, I can't explain the fun I have with Bespin-Luke vs. Cheshire_Vader. (props to Hapslash, Sithlord, Cheshire, and Arco as well!!)

 

Every once and a while I find myself rediscovering how lucky we are that such awesome talent exists and makes so great an effort to add so much to this game.

 

Cheers to and for all!

 

-nomad

 

MTFBWY

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ok MydnightPsion

ill tell ya :D

 

best way is to stand on that sticking out part luke does, THEN just let ya self drop. switch to first person mode and guide yaself slightly more to the centre BUT do not touch keys when you start to enter tube as you will just slow yaself down. Another way is to fall into carbon room pit and on exiting aim as before. :p

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deleting 20% of the city would solve the shader problem in 1 fell swoop

in fact no one got the error till i added the landing pad area

 

I just made the viewable areas to large

it was ok with the pit and the chamber, but then adding the extra space outside tipped the scales

 

Now if this was SOF2 it would most probably be ok or even MOH

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