Fardreamer Posted November 22, 2002 Share Posted November 22, 2002 I'm relatively new to modelling and need some advice on UV mapping models. I use Milkshape 3D as it's the only tool I've come across that's powerful AND cheap. I got the hang of vertex-by-vertex modelling pretty quick, but when faced with skinning I was stumped. Now, there are plenty of tutorials out there on unwrapping models using 3DSMax, but none unfortunately using Milkshape. Is unwrapping a model in Milkshape even possible? If not, how would I set about mapping my models? Is 3DSMAX with plugins the only proper way to do it? Any information, resources and links will be much appreciated. Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted November 22, 2002 Share Posted November 22, 2002 here u go http://www.quake3world.com/ubb/Forum11/HTML/001100.html Link to comment Share on other sites More sharing options...
Fardreamer Posted November 22, 2002 Author Share Posted November 22, 2002 Thanks, I have that link, it doesn't deal with Milkshape... Link to comment Share on other sites More sharing options...
Psynex Posted November 22, 2002 Share Posted November 22, 2002 Sure it does... In the Unwrap UVW section, click the LithUnWrap link. Link to comment Share on other sites More sharing options...
Fardreamer Posted November 22, 2002 Author Share Posted November 22, 2002 Oops, seemed to have missed that... looks like a great tool, but unfortunately it's only shareware (the non-savable type). Aren't there any manual methods I could use, like the ones described for Max? Link to comment Share on other sites More sharing options...
KMan Posted November 22, 2002 Share Posted November 22, 2002 I've unwrapped in Milkshape before, but it is hard to get the same kind of quality found in more expensive modeling programs. If you want to use Milkshape though, you'll need to break your model into easy to manage pieces and map them using the 4 directions. After that you have to move, scale, etc to get everything in there. Link to comment Share on other sites More sharing options...
Fardreamer Posted November 23, 2002 Author Share Posted November 23, 2002 Thanks for the input... so what's the best way to UV map in 3DSMAX out of all the methods described out there? Link to comment Share on other sites More sharing options...
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