lightspeed Posted November 24, 2002 Share Posted November 24, 2002 Matt-liell and Olo get over here because i'm bord and wish this clan would get going already! Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 24, 2002 Share Posted November 24, 2002 it probably wont be the LBH clan anymore well think of a name give me some suggestions either here or through email! im working on a skin and a lightsaber! Link to comment Share on other sites More sharing options...
Olo Posted November 24, 2002 Share Posted November 24, 2002 We need a name! But what should it be? Matt-L, what will the skins look like? Send me an PM/e- mail with ideas. Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 24, 2002 Share Posted November 24, 2002 the skin is going to be the v1 of my Matt-Liell skin! and names hmmmm the up some star warsy/jedi like 3 word names! and im making the clan saber after my lightsaber! (yes my lightsaber! i am a jedi u know!) Link to comment Share on other sites More sharing options...
lightspeed Posted November 25, 2002 Author Share Posted November 25, 2002 What exactly is "v1 of the Matt-liell skin" going to look like? Link to comment Share on other sites More sharing options...
lightspeed Posted November 25, 2002 Author Share Posted November 25, 2002 Oh, and what exactly does"your" saber hilt look like? Screen shots please! Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 25, 2002 Share Posted November 25, 2002 hold up! its not finished yet! i have it in gmax and am just testing the tags! ill get it UV mapped if i can figure it out! as for the Matt-Liell skin i think (think being the oppretive word) that it will be based on the tyrion model and ill reskin the obi ep 2 face and add some stuff to the robe! sorry no screens yet! Â If u dont want it based on the tyrion model i could wait and get the Mace Windu model that toonces is makin, or Samus Aran that Kman is working on! (that could be cool) id have to ask perission to use it of course but they will probably let me! Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 25, 2002 Share Posted November 25, 2002 lightspeed what happened with the server! :confused: :confused: Link to comment Share on other sites More sharing options...
Olo Posted November 25, 2002 Share Posted November 25, 2002 Ya, I say we kick him out of the Clan. Or suspend him for a bit. Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 25, 2002 Share Posted November 25, 2002 apparently he ran it but it didnt show up or something, hmmmm meditate on this i will. Distrubing this puzzle is, begun the server war has! Link to comment Share on other sites More sharing options...
lightspeed Posted November 26, 2002 Author Share Posted November 26, 2002 I ran the server for an hour yesterday and an hour today nobody showed up! Link to comment Share on other sites More sharing options...
lightspeed Posted November 26, 2002 Author Share Posted November 26, 2002 Oh....and by the way I am really starting to get PO'd! :mad: :mad: Link to comment Share on other sites More sharing options...
lightspeed Posted November 26, 2002 Author Share Posted November 26, 2002 Oh and Olo if you want to ban me from the clan then you will have to defeat me in a duel! Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 26, 2002 Share Posted November 26, 2002 i cant find your servers! Link to comment Share on other sites More sharing options...
Olo Posted November 26, 2002 Share Posted November 26, 2002 My multiplayer doesn't work! Link to comment Share on other sites More sharing options...
Olo Posted November 26, 2002 Share Posted November 26, 2002 Let me host the server then. Lightspeed you're on right now so Find my server for 5:00. Then see if my thing is broken. Link to comment Share on other sites More sharing options...
lightspeed Posted November 26, 2002 Author Share Posted November 26, 2002 Oh and here are some clan name sugestions:  XBC= X Box killers XBD= X Box destroyers XBC= X Box Crushers  Well I think you get the general idea:D Link to comment Share on other sites More sharing options...
Olo Posted November 26, 2002 Share Posted November 26, 2002 My multiplayer doesn't work and that's final. It's no hope.  This is what the little yellow print says: JK2MP: v1.02a win-x86 Mar 3 2002 Initialising zone memory ..... ----- FS_Startup ----- Current search path: C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\westar.pk3 (18 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\skn_ladyvengeance.pk3 (101 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Jango.pk3 (58 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Hornett_STSP.pk3 (317 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\duffman.pk3 (43 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\covelite.pk3 (19 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\boba.pk3 (59 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets1.pk3 (8011 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets0.pk3 (6674 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData/base  ---------------------- 15300 files in pk3 files execing mpdefault.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ...detecting CPU, found Intel Pentium IV  ------- Input Initialization ------- Skipping check for DirectInput Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- Initializing OpenGL subsystem ...initializing QGL ...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded ...setting mode 3: 640 480 FS ...using desktop display depth of 32 ...calling CDS: ok ...registered window class ...created window@0,0 (640x480) Initializing OpenGL driver ...getting DC: succeeded ...GLW_ChoosePFD( 32, 24, 8 ) ...45 PFDs found ...hardware acceleration found ...PIXELFORMAT 5 selected ...creating GL context: succeeded ...making context current: succeeded Initializing OpenGL extensions ...no supported texture compression method found .....ignoring texture compression ...using GL_EXT_texture_env_add ...GL_EXT_texture_filter_anisotropic not found ...Using GL_EXT_texture_edge_clamp ...using WGL_EXT_swap_control ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_EXT_point_parameters  GL_VENDOR: NVIDIA Corporation GL_RENDERER: RIVA TNT2/AGP/SSE2 GL_VERSION: 1.3.1 GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_evaluators GL_NV_fog_distance GL_NV_packed_depth_stencil GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_swap_control GL_MAX_TEXTURE_SIZE: 2048 GL_MAX_ACTIVE_TEXTURES_ARB: 2  PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits) MODE: 3, 640 x 480 fullscreen hz:60 GAMMA: hardware w/ 0 overbright bits CPU: Intel Pentium IV rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 2 texture bits: 16 lightmap texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: enabled compressed textures: disabled compressed lightmaps: disabled texture compression method: None anisotropic filtering: disabled Initializing Shaders ...loading 'shaders/bespin.shader' ...loading 'shaders/cinematics.shader' ...loading 'shaders/common.shader' ...loading 'shaders/decals.shader' ...loading 'shaders/doomgiver.shader' ...loading 'shaders/effects.shader' ...loading 'shaders/explosions.shader' ...loading 'shaders/flares.shader' ...loading 'shaders/fogs.shader' ...loading 'shaders/gfx.shader' ...loading 'shaders/gfx2.shader' ...loading 'shaders/imperial.shader' ...loading 'shaders/items.shader' ...loading 'shaders/marks.shader' ...loading 'shaders/metashader.shader' ...loading 'shaders/models.shader' ...loading 'shaders/mp.shader' ...loading 'shaders/nar_shaddaa.shader' ...loading 'shaders/players.shader' ...loading 'shaders/sabers.shader' ...loading 'shaders/scavenger.shader' ...loading 'shaders/skies.shader' ...loading 'shaders/sprites.shader' ...loading 'shaders/system.shader' ...loading 'shaders/test.shader' ...loading 'shaders/text_crawl.shader' ...loading 'shaders/ui.shader' ...loading 'shaders/yavin.shader' ...loading 'shaders/zoom.shader' ----- finished R_Init -----  ------- sound initialization ------- Initializing DirectSound - using ancient version of DirectX -- this will slow FPS locked hardware. ok ------------------------------------ ----- Sound Info ----- sound system is muted 1 stereo 32768 samples 16 samplebits 1 submission_chunk 22050 speed 0xb1d0050 dma buffer No background file. ---------------------- Sound memory manager started Loading vm file vm/ui.qvm. VM file ui compiled to 710050 bytes of code ui loaded in 9461728 bytes on the hunk Parsing menu file:ui/jk2mp/main.menu Parsing menu file:ui/jk2mp/joinserver.menu Parsing menu file:ui/jk2mp/player.menu Parsing menu file:ui/jk2mp/createserver.menu Parsing menu file:ui/jk2mp/connect.menu Parsing menu file:ui/jk2mp/rules.menu Parsing menu file:ui/jk2mp/rules_games.menu Parsing menu file:ui/jk2mp/rules_force.menu Parsing menu file:ui/jk2mp/rules_weapons.menu Parsing menu file:ui/jk2mp/rules_items.menu Parsing menu file:ui/jk2mp/controls.menu Parsing menu file:ui/jk2mp/setup.menu Parsing menu file:ui/jk2mp/demo.menu Parsing menu file:ui/jk2mp/password.menu Parsing menu file:ui/jk2mp/quit.menu Parsing menu file:ui/jk2mp/error.menu Parsing menu file:ui/jk2mp/serverinfo.menu Parsing menu file:ui/jk2mp/findplayer.menu Parsing menu file:ui/jk2mp/createfavorite.menu Parsing menu file:ui/jk2mp/multiplayer.menu Parsing menu file:ui/jk2mp/advancedcreateserver.menu Parsing menu file:ui/jk2mp/credits.menu Parsing menu file:ui/jk2mp/vid_warning.menu Parsing menu file:ui/jk2mp/videodriver.menu UI menu load time = 1514 milli seconds 59 bots parsed --- Common Initialization Complete --- Winsock Initialized Opening IP socket: localhost:28070 Hostname: Bob IP: 192.168.0.154 Working directory: C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData 15 arenas parsed ----- CL_Shutdown ----- RE_Shutdown( 1 ) Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...resetting display ...shutting down QGL ...unloading OpenGL DLL ----------------------- Hitch warning: 665 msec frame time ------ Server Initialization ------ Server: duel_carbon Hunk_Clear: reset the hunk ok ----- FS_Startup ----- Current search path: C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\westar.pk3 (18 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\skn_ladyvengeance.pk3 (101 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Jango.pk3 (58 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Hornett_STSP.pk3 (317 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\duffman.pk3 (43 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\covelite.pk3 (19 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\boba.pk3 (59 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets1.pk3 (8011 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\assets0.pk3 (6674 files) C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData/base  ---------------------- 30600 files in pk3 files Loading vm file vm/jk2mpgame.qvm. VM file jk2mpgame compiled to 1926381 bytes of code jk2mpgame loaded in 7117280 bytes on the hunk ------- Game Initialization ------- gamename: basejk gamedate: Mar 04 2002 ------------------------------------------------------------ InitGame: \version\JK2MP: v1.02a win-x86 Mar 3 2002\dmflags\0\fraglimit\1\timelimit\0\g_maxHolocronCarry\3\g_privateDuel\1\g_saberLocking\1\g_maxForceRank\7\duel_fraglimit\10\g_forceBasedTeams\0\g_duelWeaponDisable\65531\g_needpass\0\g_gametype\3\protocol\15\mapname\duel_carbon\sv_privateClients\0\sv_hostname\Kill Olo\sv_maxclients\8\sv_maxRate\0\sv_minPing\0\sv_maxPing\0\sv_floodProtect\1\sv_allowAnonymous\0\sv_allowDownload\0\g_redTeam\Empire\g_blueTeam\Rebellion\capturelimit\8\gamename\basejk\g_maxGameClients\0\g_forceRegenTime\200\g_forcePowerDisable\0\g_weaponDisable\0 Gametype changed, clearing session data. 0 teams with 0 entities 7 items registered ----------------------------------- ------- BotLib Initialization ------- 60 bots parsed 15 arenas parsed ----------------------------------- Hitch warning: 1453 msec frame time Resolving masterjk2.ravensoft.com masterjk2.ravensoft.com resolved to 204.97.248.90:28060 Sending heartbeat to masterjk2.ravensoft.com NET_SendPacket: WSAEADDRNOTAVAIL Hitch warning: 38641 msec frame time Hitch warning: 8503 msec frame time Hitch warning: 2253 msec frame time Sending heartbeat to masterjk2.ravensoft.com NET_SendPacket: WSAEADDRNOTAVAIL Link to comment Share on other sites More sharing options...
Olo Posted November 26, 2002 Share Posted November 26, 2002 Read the title. Â And I like: Â PCR = PC rocks! Â Or something that isn't 2 letters. Link to comment Share on other sites More sharing options...
lightspeed Posted November 26, 2002 Author Share Posted November 26, 2002 Mine were'nt 2 letters. Anyways does that message just appear in the yellow writing and the game just never starts or what happens? Try reinstalling the game. Link to comment Share on other sites More sharing options...
Olo Posted November 26, 2002 Share Posted November 26, 2002 I reinstalled the game and it still doesn't work! Screw it. Link to comment Share on other sites More sharing options...
Matt-Liell Posted November 26, 2002 Share Posted November 26, 2002 Both of U- Check your emails it has pics of the skin! Â Olo- Did u download any mods if so take them out of your base folder and it should work! Link to comment Share on other sites More sharing options...
lightspeed Posted November 27, 2002 Author Share Posted November 27, 2002 Great skin but I would'nt mind a cloak for it. Link to comment Share on other sites More sharing options...
lightspeed Posted November 27, 2002 Author Share Posted November 27, 2002 Thanks for the Avatar Matt-Liell:cool: You do'nt need to host it Link to comment Share on other sites More sharing options...
Olo Posted November 27, 2002 Share Posted November 27, 2002 Lol, nice av. And about the skins Aeroblade, are you making arsenal (sp?) aswell? Link to comment Share on other sites More sharing options...
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