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JK2 Engine support?


DanTheAngry

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Posted

Animmations, well thats what it said, I haven't touched it, I just looked at it briefly.

 

Its probably an error in anims.h or animitable or but either it said it broke.

 

 

 

Oh yeah by the way, there is no jk2 engine, jk2 is run on the quake engine, star trek elite force, return to castle wolfenstine, and another game which I forget at the time are also run on the quake engine.

  • 2 weeks later...
Posted

ATSTs are possible in MP. You'd just have to code all the missing data that Raven didn't finish.

 

and, gw_leader, JK2 is a slightly different engine from Q3, there's a different model/animation system (ghoul2).

Posted

Yeah the Q3 engine is really tweaked so much it can be considered its own but u can use Q3 resourses

 

So would somthing like a speerder bike be possible if all the coding and animations were done for it?

The half life engine can do the drivable vehicle stuff as seen it the Half life Rally Mod

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