Emon Posted December 18, 2002 Posted December 18, 2002 I swear they said something about brush entities (func entities)... Someone might have quoted them without directly quoting them and I took their word for it. *Shrug*
The_One Posted December 18, 2002 Posted December 18, 2002 Originally posted by Emon I swear they said something about brush entities (func entities)... Someone might have quoted them without directly quoting them and I took their word for it. *Shrug* Emon, also bare in mind that it is not just weapons we have to code. If you play the original DF you'll realise there are a bunch of things not possible without some form of source code. We are prepared to put the time into this to get it right. Hell, the mod would suck if you had JKII weapons and none flying Dark troopers
Emon Posted December 19, 2002 Posted December 19, 2002 Dark Troopers are something I hadn't considered... I suppose it would be better to use the MP code for that. All I can say is good luck coding it, 'cause it's going to be really difficult. I hope you get it to turn out well. (Sorry if I sounded negative earlier; I just didn't want to see this mod go down the tubes because of goals set really really high like many other mods and TCs)
Ravensroke Posted December 25, 2002 Posted December 25, 2002 Yah, one of the things that JO lacks are really big bad ugly bosses.
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