seks03 Posted December 13, 2002 Share Posted December 13, 2002 i keep getting this when the game starts to load my map. can anyone help? Link to comment Share on other sites More sharing options...
Emon Posted December 13, 2002 Share Posted December 13, 2002 ERROR: MAX_PATCH_PLANES The visible brush face is being split too many times. Extra vertex points are created by q3map on visible face edges, where they are split by other visible face points (corners, or vertices). So if you have too many visible face points touching the edges of another face, that particular face will be split many times and have many vertex points. If you're using Q3Map2 (comes with GTKRadiant 1.2.11), adding the -patchmeta switch to the compile process may help. Link to comment Share on other sites More sharing options...
seks03 Posted December 14, 2002 Author Share Posted December 14, 2002 jesus, you guys no sess to amaze me....... thanks alot Link to comment Share on other sites More sharing options...
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