Jump to content

Home

modelling a head wiv an eye.....help please...


skater_craigd

Recommended Posts

ok, ihave made my first model of a head, on here>> Head-Model

im just confused on how to attach the eyeball...should i collapse the eyes vertices to the eye lids, or leave it seperate....or wot?

please help id be very thankfull, and if you can could you tell me wot you think of my head-model, thank you yours,

 

faithfully craig x

 

P.S : how do you get the console down in game it doesent work for me, the usual button next to the "1"..thank you again.

Link to comment
Share on other sites

here's what i do:

 

create a low poly sphere and place it where it should go, build faces of the eyelids around.

 

Select the edges of the eye's shape, extrude inwards (inside the head) and collapse everything to a single vertex.

 

Finally i reduce (or convert to hemisphere) the number of polys on the sphere and scale if needed.

 

You dont have to attach the eyeball to the eyelids, otherwise eye movement would look weird (if facial anims are included).

 

the console is shift+(left of 1), the usual.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...