Takeoffyouhoser Posted December 16, 2002 Share Posted December 16, 2002 When i make water, can the brush i use for the water go through other brushes, like when you use clip brushes? the reason i ask this is because i have some low lying areas on my terrain, and would like to fill them with water. Link to comment Share on other sites More sharing options...
wedge2211 Posted December 16, 2002 Share Posted December 16, 2002 It's worked for me. My city map has a big rectangular water brush and then the shoreline is made of curves that overlap it. Link to comment Share on other sites More sharing options...
Takeoffyouhoser Posted December 16, 2002 Author Share Posted December 16, 2002 well, the water made my some shorline area trees turn green and created too much lagginess, so i have decided against using this. I am going to make a small landing pad outside my "backdoor entrance" where the water was. If I did not have 115 trees around my terrain, i think i'd be alright with water! Link to comment Share on other sites More sharing options...
|SH|WOLF Posted December 19, 2002 Share Posted December 19, 2002 I made a big swiming pool and when you are under the water and look down all you see is blue how do you make it so you can see the floor instead of blue ? Link to comment Share on other sites More sharing options...
Leslie Judge Posted December 19, 2002 Share Posted December 19, 2002 Is the surface of the water looking good, or it is black with white crossing lines? I used the water shader from bespin set and that was OK for me. Link to comment Share on other sites More sharing options...
|SH|WOLF Posted December 19, 2002 Share Posted December 19, 2002 yes i did that Link to comment Share on other sites More sharing options...
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