Shadyz Posted December 17, 2002 Posted December 17, 2002 Hey everyone, sorry to add to the endless bsp prblem threads, would someone mind telling what the problem is..I attempt to BSP it goes for about 5 hours..never took this long before and then stopped so i check it and the lighting is messed up and i check the paklogs and i get: PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/yavin/stone_tile.tga PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/skies/kejim.tga PAK failed on c:\progra~1\lucasa~1\starwa~1\gamedata\\base\textures/skies/kejim.jpg PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/skies/sky.tga PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/yavin/darkrock.tga PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/helmsdeep/helmwall.tga PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/yavin/temple_basicwall.tga PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/system/clip.tga PAK failed on C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base/models/map_objects/cinematics/statue.tga and this in my missing txt file : "C:\PROGRA~1\LUCASA~1\STARWA~1\GameData\\base\textures/unnamed.tga" any help would be greatly appreciated..this is my Battle at Helms deep level
Leslie Judge Posted December 20, 2002 Posted December 20, 2002 As you can see the problem is not as easy as you imagined.
Wudan Posted December 20, 2002 Posted December 20, 2002 1) Use GTKRadiant. 2) Use Q3Map2. Where the hell are you getting PAK errors from? Are you making a pk3? If so: 3) Use Pakscape.
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