Jump to content

Home

how easy is it to skin>


slimking

Recommended Posts

Hmm. As I thought a little earlier.

 

Modview is looking for a file in;

 

models/players/_humanoid/_humanoid

 

But according to you, you extracted everything to

 

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\players\

 

No \models\ subdirectory.

 

 

What you need to do is make a new folder off

 

\gamedata\base\ called \models\

 

then copy or drag your \players\ directory into your new

 

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models\

 

directory.

 

So you will hen have a tree that looks like this;

 

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models\players\

 

and in that \players\ directory will be \_humanoid\ , \prisoner\ , \luke\ , \jan\ etc...

 

:)

 

Fingers crossed that this works!

Link to comment
Share on other sites

No it's not!

 

It's making a new directory, and copying an existing directory into it.

 

How hard can that be? :p

 

 

Anyway, very first section of the tutorial clearly says to make the \models\ subdirectory.

 

http://www.theforce.net/games/jo/skinning_1.shtml

 

Make a subdirectory off C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\ called models C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models

 

Launch your UNZIPPING program. I suggest using pakscape, as you'll need to be familiar with this program later when you complile your skin.

 

Click "open" (in the file menu, or the open folder icon)

 

Click through your directory structure until you get to this directory; C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\

Find the file

 

assets0.pk3

(etc...)

 

Link to comment
Share on other sites

> May I ask when week 5 is coming out

 

I've finished the tutorial. Week 5 has been up for a month or so. Maybe you have a caching issue.

 

Anyway, here's a direct link.

 

http://www.theforce.net/games/jo/skinning_5.shtml

 

 

 

As for photos, yeah, piece of cake. Just paste them on a new layer over the existing face image, and stretch the photo so the eyes and nose & mouth line up.

 

In reality it's never that easy, due to shadows on the photo, crooked angles etc, and you have to blend the photo edges into the face below & match colours... but you can get a pretty good likeness with a little trial and error.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...