jp-30 Posted February 3, 2003 Share Posted February 3, 2003 Hmm. As I thought a little earlier. Modview is looking for a file in; models/players/_humanoid/_humanoid But according to you, you extracted everything to C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\players\ No \models\ subdirectory. What you need to do is make a new folder off \gamedata\base\ called \models\ then copy or drag your \players\ directory into your new C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models\ directory. So you will hen have a tree that looks like this; C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models\players\ and in that \players\ directory will be \_humanoid\ , \prisoner\ , \luke\ , \jan\ etc... Fingers crossed that this works! Link to comment Share on other sites More sharing options...
__CKY__ Posted February 3, 2003 Share Posted February 3, 2003 Holy Jesus that is alot of stuff Link to comment Share on other sites More sharing options...
__CKY__ Posted February 3, 2003 Share Posted February 3, 2003 Do you have MSN or soemthing Forums keeps non loading on me if you do add CE_JediSith@msn.com to ur thing Link to comment Share on other sites More sharing options...
jp-30 Posted February 3, 2003 Share Posted February 3, 2003 No it's not! It's making a new directory, and copying an existing directory into it. How hard can that be? Anyway, very first section of the tutorial clearly says to make the \models\ subdirectory. http://www.theforce.net/games/jo/skinning_1.shtml Make a subdirectory off C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\ called models C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models Launch your UNZIPPING program. I suggest using pakscape, as you'll need to be familiar with this program later when you complile your skin. Click "open" (in the file menu, or the open folder icon) Click through your directory structure until you get to this directory; C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\ Find the file assets0.pk3 (etc...) Link to comment Share on other sites More sharing options...
__CKY__ Posted February 3, 2003 Share Posted February 3, 2003 so is C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\models\players\_humanoid correct? the humanoid thing is emtpy though lol Link to comment Share on other sites More sharing options...
__CKY__ Posted February 3, 2003 Share Posted February 3, 2003 YAY It worked thanks alot dude i owe you big time for all your help You are the 0wner of uber 0wnage lol thank you so much Link to comment Share on other sites More sharing options...
Some 1 guy Posted February 3, 2003 Share Posted February 3, 2003 It's supposed to jp. I made it while reading your tutorial. I had no idea so I made that. The other skins I made though were requests by friends. Link to comment Share on other sites More sharing options...
__CKY__ Posted February 4, 2003 Share Posted February 4, 2003 May I ask when week 5 is coming out Link to comment Share on other sites More sharing options...
__CKY__ Posted February 5, 2003 Share Posted February 5, 2003 Is it possible to put a pic of perosns face on a Skin i get off the internet? Cause I wanna make Shagrath from Dimmu Borgir and i found a awesome pic of his face but i dont knwo if its possible to put it on my skin. Link to comment Share on other sites More sharing options...
jp-30 Posted February 7, 2003 Share Posted February 7, 2003 > May I ask when week 5 is coming out I've finished the tutorial. Week 5 has been up for a month or so. Maybe you have a caching issue. Anyway, here's a direct link. http://www.theforce.net/games/jo/skinning_5.shtml As for photos, yeah, piece of cake. Just paste them on a new layer over the existing face image, and stretch the photo so the eyes and nose & mouth line up. In reality it's never that easy, due to shadows on the photo, crooked angles etc, and you have to blend the photo edges into the face below & match colours... but you can get a pretty good likeness with a little trial and error. Link to comment Share on other sites More sharing options...
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