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Confused???


BahamutZERO

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You mean there's no other way?!:eek:

Weighting is when you assign the mesh/vertices to a specific join or bone right? I thought Milkshape already did that?

 

And after seeing this (scroll down a bit til you see some posts by DemonPrincess and some of them have links to them with animations) I thought it was possible, but.....

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