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need help making the new obi model playable in SP


Valo

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i have the all the things i thought were right by editing the model_default.skin file in notepad and changing it to kyle. and i open the SP game and start a new game and the obi 1 model is there but he has little problems with the front of his cloth and a part on the back of his collar, it isnt textured or something. i think it is becuase its a model and not a skin, is there something im doing wrong.

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alright. .surf files don't work in SP. You will have to open up the .skin files. I am assuming you need an unrobed version.

 

head,models/players/epiI_obi/head.jpg

head_ears,models/players/epiI_obi/head.jpg

head_face,models/players/epiI_obi/head_face.jpg

head_ponytail,models/players/epiI_obi/head.jpg

head_braid,models/players/epiI_obi/head.jpg

torso,models/players/epiI_obi/torso.jpg

r_arm,models/players/epiI_obi/torso.jpg

l_arm,models/players/epiI_obi/torso.jpg

r_hand,models/players/epiI_obi/hands.jpg

l_hand,models/players/epiI_obi/hands.jpg

l_leg,models/players/epiI_obi/legs.jpg

r_leg,models/players/epiI_obi/legs.jpg

hips,models/players/epiI_obi/hips.jpg

hips_belt,models/players/epiI_obi/hips_belt.jpg

head_eyes_mouth,models/players/epiI_obi/head_face.jpg

robe,nodraw

torso_robe,nodraw

torso_cap_head_off,models/players/stormtrooper/caps.jpg

head_cap_torso_off,models/players/stormtrooper/caps.jpg

torso_cap_hips_off,models/players/stormtrooper/caps.jpg

hips_cap_torso_off,models/players/stormtrooper/caps.jpg

r_leg_cap_hips_off,models/players/stormtrooper/caps.jpg

l_leg_cap_hips_off,models/players/stormtrooper/caps.jpg

r_hand_cap_r_arm_off,models/players/stormtrooper/caps.jpg

l_hand_cap_l_arm_off,models/players/stormtrooper/caps.jpg

r_arm_cap_torso_off,models/players/stormtrooper/caps.jpg

torso_cap_r_arm_off,models/players/stormtrooper/caps.jpg

l_arm_cap_torso_off,models/players/stormtrooper/caps.jpg

torso_cap_l_arm_off,models/players/stormtrooper/caps.jpg

hips_cap_l_leg_off,models/players/stormtrooper/caps.jpg

hips_cap_r_leg_off,models/players/stormtrooper/caps.jpg

 

 

these will need to be editted or added if not already present in the model_default.skin .also, an easy way to convert to SP is to extract the .skin files, textures, and model.glm files. cut the .skin and .glm files and paste them in another folder. Name in "kyle". this way you don't have to edit .skin files, since the textures they point to stay in the same place but the model is for kyle. Any more questions?

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Originally posted by Valo

i have the all the things i thought were right by editing the model_default.skin file in notepad and changing it to kyle. and i open the SP game and start a new game and the obi 1 model is there but he has little problems with the front of his cloth and a part on the back of his collar, it isnt textured or something. i think it is becuase its a model and not a skin, is there something im doing wrong.

 

i need not go into detail since you already know the *.skin editing thing. so here's the solution:

 

DO NOT edit model_default.skin instead delete it! then you would find the model_robed.skin there right? rename "model_robed.skin" to "model_default.skin". then open your NEW model_default.skin with notepad/wordpad then do the "kyle changing" thing. ;)

 

look for the line which has "robe" as the first word and change the last word to nodraw. just like this:

robe,models/players/kyle/nodraw

 

then you're set. the untextured front problem would disappear.

 

try downloading my Obiwan SP conversion

http://theallianz.tripod.com/kyle2obi.zip :)

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