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Now what?


Ryick Pa'tran

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Well, it also depends on the type of your map: SP or MP. However, I will not comment on that any further. I will only point one thing forgotten all too often: sounds. Add sound effects and environments to your map, especially if it is SP, and your will double its worth.

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if you completed youre map and you wanna make it playable.

first make it a BSP file, to compile it to bsp, just look in youre radiant or whatever youre using and look for a bsp button just between "selection" and "grid" click it and then click BSP fullvis

this will make youre map a bsp, this can take awhile depending on the size and/or details of youre map.

after you made it a BSP, you put it into a pk3 and start JKII, then press "~" and "shift" at the same time so the console shows now you type " \devmap Mywonderfullselfmademap" or whatever you called it.

 

to make it show in the menu you will have to make a screenshot with a 512x 512 resolution in jpg format, name it the same as youre bsp file is called for example: I made a Cubes map called ffa_cubes.bsp so I will call my screenie FFA_cubes.jpg

now put it into the levelshots folder

this was only for the screenie, to make it actually show in youre JKII map menu you make a .arena file in youre scripts folder called for example: ffa_cubes.arena ( you can just rename a txt)

in this file you put something like this :

 

{

map "ffa_Cubes" \\ name of the file without the bsp part//

bots "Dark_Reaper" \\ dunno wat this is //

longname "Cubism Temples" \\the name that shows up in JKII//

fraglimit 10 \\just ignore this//

type "ffa duel" \\this makes it ffa or ctf depending on what kind of map you made//

}

 

don't put the parts between \\...// in it, this might (i dunno) screw it up

 

this was what to do with a MP map

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I'm using JK2Radiant.

 

About the .arena file: Dark Reaper mentioned that it needs to be in the Scripts Folder. I can't seem to find the Scripts Folder. Would it be called something else (I haven't changed anything around since installation). What type of file is the .arena file? Is it like a file from Notepad? From Microsoft Word? And then renamed .arena?

 

 

Once again, Thanks in advance,

Ryick Pa'tran

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The .pk3 packet must contain all custom or customized files you have made. That includes textures and sounds, and such. A very wise thing to do, if you have some spare hard disk space (who wouldn't these days) is to unzip the assets-files to your base directory. Not only it gives you the model for the right subdirectory structure in a .pk3, it also gives you an easy access to all the Raven made files, without the need to always dig them from the zipped bundles or use editors to access them.

 

For a screenshot, you must bind some unused button on your keyboard to the screenshot command (or levelshot) using the console. Like:

 

bind k screenshot

 

This allows you to take screenshots without the console being shown, or in dynamic (fast) situations.

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Okay, I have now created a pk3 file (using PakScape). Here is what it has:

 

Botroutes folder (empty)

Models folder (empty)

Shaders folder (empty)

Levelshots folder (one file: one.jpeg)

Music folder (one folder, one file: Final_Duel\Final_Duel.mp3)

Sound folder (empty)

Maps folder (one file: one.bsp)

Scripts folder (one file: one.arena)

 

The Arena file is a wordpad file that states:

{

map "one"

bots "Luke"

Longname "One Box"

fraglimit 10

type "ffa"

}

 

NOTES:

I built this test map in JK2Radiant. I have not created or included any custom shaders or textures. I have placed the one.pk3 in the correct folder (with all of the maps I have dowloaded.

 

PROBLEM:

This map does not show up in the menu of choices for a FFA.

What am I missing?

 

Thanks in advance,

Ryick Pa'tran

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There is a tendency to just give a link to these tutorials without thinking because it is great...but in this case it might be what you're after, helped me a lot when putting together my first few pk3s.

 

http://richdiesal.jedioutcastmaps.com/tutorials/gc102lsn7.html

 

 

Also very handy....http://planetquake.com/bubba/pk3.html

 

Those two together will hopefully cover anything you haven't already heard in this thread :)

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