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problems with doors closing


Super J

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Posted

i am making a duel map of the hanger bay that the millennium falcon was in on the deathstar. i created some sliding doors that work fine, but when i rotated them to fit another brush, they will open, but if i stand in front of them, they try to close and then reopen. it does not do this for the other doors. as of now, the doors open when you walk in front of them. is there anyway to fix this? thanks

Posted

i have decided not to let the doors function. when i rotate a group of brushes, they do not fit togaher as they should. i use the arbitrary rotation, and enter the angle i want. is there a better way to do it? thanks

Posted

That doesn't surprise me too much. A 45 degree rotation has different spacing between grid points than a 90 degree rotation of the same thing would. You are probobly off rebuilding those doors to a close approximation of the original, and then making it into a working door. Just rotating it 45 degrees is going to mess up the brushes in relation to one another.

 

One of the reasons I try to avoid odd-angled doors.

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