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SP modmaking


Zer0 Q

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Posted

I am working on a SP mod.

So I want to know if there is a way to alter the

available forcepowers So you can for instance use DARKRAGE or DRAIN, and is it possible to create level4/5 Forcepowers?

Posted

I'll check if it works, but I have seen in a MP mod where there were added level 4 forcepowers that where really stronger than the level 3,

 

but thanks anyway

 

:deathii:

Posted

i am not a coder, but i know the level 4 powers are added by editting the MP source code, and the SP source is not released. However, you can type "setforceall 4" in the console which gives tavion's saber style and lets you control people with mind trick. "setforceall 5" is the same, but also adds desann's style.

Posted
Originally posted by boinga1

i am not a coder, but i know the level 4 powers are added by editting the MP source code, and the SP source is not released. However, you can type "setforceall 4" in the console which gives tavion's saber style and lets you control people with mind trick. "setforceall 5" is the same, but also adds desann's style.

 

Where can you get the MP source code?

Cause I am working on A MP-mod. And I want to do what Zer0 Q wanted to do in SP.

Can someone help me?

Posted
Originally posted by Chandler

I'm sorry, I cannot help you since I'm not a coder. I can only point you to the right files.

Which files are the right ones.

You don't have to help me with the coding.

I'll find out what everything means myself.

Posted

Well, it should create a new directory along the lines of ..\GameData\code. Most of the stuff should be in there. As for which file is the one you're looking for; no idea.

Posted

If all you are looking to do is configure the player's force powers, this can be done with the autoexec.cfg. If you don't want all the powers to be at level 4 or whatever, you can set each individually. For example, I have set up my singleplayer mod so that I have the same Jedi powers throughout the game. In my autoexec.cfg I have something like:

 

helpusobi 1

 

setforcepush 3

setforcepull 3

setforcespeed 2

 

and so on. I don't remember the exact cheat codes, so you'll have to look them up. But that should allow you to configure the force abilities the way you want. Hope that is useful...

Posted
Originally posted by Prime

If all you are looking to do is configure the player's force powers, this can be done with the autoexec.cfg. If you don't want all the powers to be at level 4 or whatever, you can set each individually. For example, I have set up my singleplayer mod so that I have the same Jedi powers throughout the game. In my autoexec.cfg I have something like:

 

No I don't mean SP, I'm working on a MP mod.

Like in Forcemod they made Forcepowers really stronger till Lvl 4.

That doesn't just add a saberstyle, but makes it really stronger.

i.e. Force jump, you couldn't jump high with lvl 3 but lvl 4 gets you really high.

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