sematriclen Posted February 3, 2003 Share Posted February 3, 2003 ok some of the links in his site arnt active and they are the 1s i want to view so how do you make trigger forcefields????? Link to comment Share on other sites More sharing options...
wedge2211 Posted February 3, 2003 Share Posted February 3, 2003 This is actually fairly easy: use func_usables. 1- Make your forcefield brush(es) out of caulk first, then apply a force-field shader on the visible faces. 2- Select the forcefield brush(es) and make them a func_usable 3- Every time a func_usable is triggered, it will switch to "on" (visible and solid) or "off" (invisible and nonsolid). So, go to the entity window for the func_usable and select start_on if you want it to start activated, then make yourself a trigger_multiple or func_button or whatever you want to activate the forcefield, and just target it at the func_usable. That's all there s to it! I think you can add sounds to the func_usable from the entity window. Link to comment Share on other sites More sharing options...
sematriclen Posted February 6, 2003 Author Share Posted February 6, 2003 well as the heading said thanx thats a great help:D Link to comment Share on other sites More sharing options...
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